New in version 1.6.
Setting up the controller¶
In order for this mapping to work, you will need to use these settings. First, enter System Mode by pressing the two black buttons in the top right encoder section. There is a vertical System label next to these two buttons. The orange Sys/Mon LED in the center bottom should be on and not blinking.
You can now modify various settings by pressing each of the 4 black buttons of the encoder section. There are two possible settings for each function, On or Off, depending which of the corresponding LED is lit. There is also a brief explanation of these settings on a gray sticker in the back of the controller.
The top left button controls the Auto Switch function. If the Seek/Scratch green LED, is on, the function is off. If the List/load red LED is on, the function is on. If the Auto Switch function is on, the encoder will switch to Seek/Scratch after pressing the encoder to load a track. This function is up to the user’s preference and will not affect the mapping.
The bottom left button must be set to the Gain green LED for this mapping to work. If set to the red Pitch LED, the transport buttons will have different CC numbers. This is useful if you own a second controller which already has transport functions.
The top right button must be set to the Seek/Scratch green LED. If set to the List/Load red LED, the Auto Play function will be on, meaning that loading a track from the List/load encoder will trigger playback. You don’t want this function on since it will conflict with the play button of the transport section which would have the same CC number.
The bottom right button must be set to the Gain green LED. If set to the red LED, the joystick will have different CC numbers, and its mapping won’t work properly.
If the green FX1 LED is on, the controller’s will use MIDI channel 1, and channel 16 if the FX2 LED is on. This is useful if you want to control four decks using two FaderFox DJ2 controllers. If you use only one controller, leave this setting to FX1. To change the setting, press the Shift button and the lower left black button of the encoder section for channel 1, or the lower right black button of the encoder section for channel 16.
Important : changes to your settings won’t be saved if you just turn off the controller on System Mode. To save the settings, exit System Mode by pressing again the two black buttons of the left encoder section.
The two encoders on top of the controller control various parameters. They can of course be turned but also act as push buttons. You can select which function is used for each of the encoders by pushing the black buttons of the encoders section. LEDs indicate which function is currently selected.
List/Load (top red LED is on) lets you browse your playlist. Push the left encoder to load the highlighted track into Deck A or the right encoder for Deck B.
Seek/Scratch (top green LED is on) acts as a jogwheel. Turn the left encoder for Deck A or the right encoder for Deck B. Pushing the encoder on that setting will activate Sync on that deck.
Gain (bottom green LED is on) controls the gain of the channel. Pushing the encoder on that setting will mute the track.
Pitch (bottom red LED is on) controls the tempo of the deck. Unfortunately there is no MIDI CC number emitted when pushing the encoder on that position.
The joystick can be set to control either the first or the second unit of the effect rack. To control the first effect unit, press Shift + the lower black button of the left encoder section (FX1 green LED is on). To control the second effect unit, press Shift + the lower black button of the right encoder section (FX2 green LED is on).
The horizontal axis of the joystick controls the Mix knob of the effect unit. The vertical axis control the Super Knob of the unit.
Using the knobs and faders should be straightforward as the controls follow the labels printed on the controller.
The Cue Mix knob controls the headphone mix. The Cue A and Cue B are used to pre-listen the selected deck.
The green FX ctrl buttons are used to activate a desired effect unit on the selected deck.
the left green button enables effect unit 1 on that deck
the right green button enables effect unit 2 on that deck
Shift + left green button enables effect unit 3 on that deck
Shift + right green button enables fx unit 4 on that deck
The Kill button controls Low Kill and Shift + Kill controls High Kill. To use Mid Kill, press Shift + Cue A (Deck A) or Shift + Cue B (Deck B)
The left transport section controls Deck A transport functions, and the right transport section those of Deck B.
The top left gray button (labeled with a pause symbol) of each section controls the Align beatgrid to current playposition function. Shift + this button controls the Quantize function.
The top right gray button (without any label) controls the Keylock. Shift + this button controls the Reverse function.
The bottom left gray button (Play/pause label) controls Play. Shift + this button will make the playback jump one beat backward on this deck.
The bottom right gray button (play label) controls Cue (depending on the settings in Mixxx’s preferences). Shift + this button will make the playback jump one beat forward on this deck.
The top blue button holds down the speed (temporary pitch bend) and the bottom blue button holds the speed up according to the labels on the controller. Pressing Shift + these blue buttons will act similarly but with a smaller pitch bending.