Behringer BCR2000

Behringer BCR2000 (schematic view)

Behringer BCR2000 (schematic view)

The B-CONTROL BCR2000 is a general-purpose USB MIDI controller containing 20 buttons, 24 rotary encoders and 8 push encoders. Every control is backed by LEDs that show the current value. As a pure MIDI controller it contains no interfaces for audio or microphones.

The controller can be be configured extensively. It offers 32 presets that may be programmed by the user.

Novo na versão 2.3.

Compatibility

This controller is a class compliant USB MIDI and audio device, so it can be used without any special drivers on GNU/Linux, Mac OS X, and Windows.

Setup

Controller Preset

The default mapping works out-of-the-box for the factory settings of controller preset 1.

If you don’t want to use this preset, you can choose one of the following options:

  1. Load the dump file bcr_Only_Controllers.syx via Sysex to any other preset slot and update the preset number in the init function in the file Behringer-BCR2000-scripts.js. The dump file and instructions how to install it in the controller is available on the manufacturer’s webpage.

  2. Factory reset the controller.

Button Behaviour

It is recommended, but not required, to change the button behaviour from Toggle On (default) to Toggle Off. Both behaviours send an On message on button press, but the action to send an Off message is different: Toggle Off responds to a button release while Toggle On ignores the release and requires a second press. To change the behaviour:

  1. Hold EDIT, press a button, then release both

  2. Turn the MODE encoder until the display shows toFF

  3. Press the EXIT button

To make the change persistent, press Store twice. See the controller manual for details.

Mapping Description

The BCR2000 is a general purpose controller that allows different mappings.

The file Behringer-BCR2000-scripts.js contains a default mapping which works out-of-the-box for a factory-reset controller, but may be customized freely according to your needs.

The controls are divided into five parts:

  • Top left area (4 push encoders + 4 buttons): loop, reverse & pitch controls for Deck 1

  • Top right area (4 push encoders + 4 buttons): loop, reverse & pitch controls for Deck 2

  • Middle left area (4 buttons + 4 encoders): controls for Effect Unit 1

  • Middle right area (4 buttons + 4 encoders): controls for Effect Unit 2

  • Bottom right area (4 buttons): controls for assignment of effect units to decks

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Overlay

Overlay to print on cardboard or paper for lamination: