Yaeltex MiniMixxx

New in version 2.4.0.

The Yaeltex MiniMixxx is a compact, 2-deck DJ controller designed exclusively for Mixxx. Unlike most small form-factor DJ controllers which sacrifice important functions, the MiniMixxx provides access to all of the critical parts of DJing: full size EQ and quick FX knobs, pitch sliders, channel faders and track gain, playback controls including sync nudging, looping, an FX bank, 4 hotcues per deck, 8 samplers, sync lock, keylock, library navigation, and master output settings. Button mode layers are intelligently laid out and road-tested for maximum flexibility during performance, with bold RGB colors indicating current modes. The visualization of channel volume and virtual record spinning indicators makes the MiniMixxx an eye-catching wonder in the DJ booth.

The MiniMixxx can run on USB bus power. Using a separate power supply increases the brightness of the LEDs. The MiniMixxx does not have a built-in sound card.

Compatibility

Controller

The MiniMixxx is a USB class compliant MIDI device. To work correctly with this mapping, you need to load the custom Yaeltex layout file onto your controller:

1. Download the MiniMixxx Layout Configuration. 1. Go to Yaeltex Kilowhat configuration site. 1. Select your controller and click «Load From Desktop» 1. Select the downloaded layout file. 1. Click Send to Device.

Inside Mixxx, open the preferences and select the Yaeltex Minimixxx from the list of controller presets.

Mapping description

Yaeltex Minimixxx (photo by Yaeltex)

Yaeltex Minimixxx

Mixer

The primary mixer knobs and sliders are single-purpose. This includes:

No.

Control

Function

1

Hi

High frequency EQ Adjustment

2

Mid

Midrange EQ Adjustment

3

Low

Low frequency EQ Adjustment

4

FX

Turn to engage Quick FX for each channel.

5

Level

Slide to adjust channel level

6

Pitch

Slide to adjust deck speed. When SHIFT is held, has no effect. When KEYLOCK is held, adjusts musical pitch.

Buttons Overview

Almost all the other controls on the MiniMixxx have more than one function. It helps to understand how the buttons are divided

Deck 1

Deck 2

Layer Buttons

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

There are 16 buttons arranged in three blocks. The buttons are numbered 1-16, starting in the upper left across the top row, and then counting the bottom row. So the upper left button is 1, the upper right button is 8, the lower left button is 9, the lower right button is 16.

  • Deck 1 uses the leftmost 6 buttons in a 3x2 grid.

  • Deck 2 uses the next block of 6 buttons.

  • The last 4 buttons enable certain layers and modes. These are buttons 7, 8, 15, and 16.

  • Button 16 in the lower right is always the SHIFT button.

  • The upper left button of each track block (number 1 and 4) are always CUE buttons for track 1 and 2, respectively.

  • The lower left button of each track block (number 9 and 12) are always PLAY buttons for track 1 and 2.

  • Each deck has a small grid of 4 buttons to the right of the PLAY and CUE buttons for that deck. These are buttons 2, 3, 10, 11; and 5, 6, 13, 14.

Constant buttons:

Deck 1

Deck 2

Layer Buttons

CUE

CUE

PLAY

PLAY

SHIFT

Default Layer

Because the MiniMixxx is so compact, most controls have more than one function depending on what Layer is selected. The Default Layer will be active when the controller starts up.

Encoder 1

Encoder 2

Encoder 3

Encoder 4

JOG 1

PREGAIN 1

PREGAIN 2

JOG 2

Deck 1

Deck 2

Layer Buttons

CUE

KEYLOCK

FX

CUE

KEYLOCK

FX

HOTCUES-1 / FX

HOTCUES-2 / SAMPLERS

PLAY

SYNC

LOOP

PLAY

SYNC

LOOP

LIBRARY / MAIN GAIN

SHIFT

The Default Layer is active when the controller starts, and represents the default actions for each button. Some buttons activate other layers. When a layer is selected, pushing another layer button will enable that layer instead. Or, press the currently-activated layer button to disable it.

In the Default Layer, the encoders above the Pitch sliders will have an animated spinning indicator, and the encoders above the Level sliders will show an animated VU meter for each deck.

Button

Category

Function

2

Deck 1

KEYLOCK. Tapping this button toggles keylock. Press and hold this button and move the PITCH slider to adjust musical key without changing track speed.

3

Deck 1

Toggles FX Unit 1 for each deck.

10

Deck 1

SYNC. Tap to perform a one-off beatsync. Press and hold to enable Sync Lock.

11

Deck 1

Enables the LOOP layer for each individual deck.

8

Deck 2

Enables the HOTCUE layer for each deck.

5

Deck 2

KEYLOCK. Tapping this button toggles keylock. Press and hold this button and move the PITCH slider to adjust musical key without changing track speed.

6

Deck 2

Toggles FX Unit 1 for each deck.

13

Deck 2

SYNC. Tap to perform a one-off beatsync. Press and hold to enable Sync Lock.

7

Deck 1

Enables the HOTCUE layer for Deck 1.

8

Deck 2

Enables the HOTCUE layer for Deck 2.

15

Layer

Enables the LIBRARY layer. Hold SHIFT and press to enable the MAIN GAIN layer.

16

Layer

SHIFT

Encoder

Category

Action

Function

Encoder 1

Deck 1 Jog

Spin

Jog forward and back, or nudge faster or slower if the track is playing.

SHIFT + Spin

Seek forward a large distance in the track.

Press

Creates a loop if not in a loop, or reloop toggle if the playhead is in the loop.

SHIFT + Press

Does a beatloop roll.

Encoder 2

Deck 1 Pregain

Spin

Adjust track pregain.

Press

Toggle pfl.

SHIFT + Press

Reset track pregain.

Encoder 3

Deck 2 Pregain

Spin

Adjust track pregain.

Press

Toggle pfl.

SHIFT + Press

Reset track pregain.

Encoder 4

Deck 2 Jog

Spin

Jog forward and back, or nudge faster or slower if the track is playing.

SHIFT + Spin

Seek forward a large distance in the track.

Press

Creates a loop if not in a loop, or reloop toggle if the playhead is in the loop.

SHIFT + Press

Does a beatloop roll.

If the track is clipping, the LED ring will flash bright red.

Loop Layers

Encoder 1

Encoder 2

Encoder 3

Encoder 4

LOOP 1

BEATJUMP 1

LOOP 2

BEATJUMP 2

The LOOP layer can be activated separately per-deck. When active, the two encoders for the activated deck will turn green.

In the table below, the Left encoder for Deck 1 is above its pitch slider, Deck 2’s is above its level slider. The Left encoders control loops, and the Right encoders control beatjumping.

Encoder

Action

Function

Left Encoder

Spin

Adjusts loop size.

SHIFT + Spin

Moves the loop by the Beatjump amount.

Press

Creates a loop if not in a loop, or reloop toggle if the playhead is in the loop.

SHIFT + Press

Reloop toggle.

Right Encoder

Spin

Adjust beatjump size.

SHIFT + Spin

Jump the playhead forward / backward.

Press

Activate a beatloop roll.

SHIFT + Press

Reloop and stop.

Hotcue Layers

Deck 1

Deck 2

Layer Buttons

CUE

HOTCUE 1

HOTCUE 2

CUE

HOTCUE 1

HOTCUE 2

HOTCUES-1 / FX

HOTCUES-2 / SAMPLERS

PLAY

HOTCUE 3

HOTCUE 4

PLAY

HOTCUE 3

HOTCUE 4

LIBRARY / MAIN GAIN

SHIFT

The HOTCUE layers are also activated separately per deck. When activated, the four buttons to the right of PLAY and CUE for each deck become hotcue buttons. Pressing the hotcue button activates the hotcue. Hold SHIFT and press to clear the hotcue.

Sampler Layer

Deck 1

Deck 2

Layer Buttons

CUE

SAMPLE 1

SAMPLE 2

CUE

SAMPLE 3

SAMPLE 4

HOTCUES-1 / FX

HOTCUES-2 / SAMPLERS

PLAY

SAMPLE 5

SAMPLE 6

PLAY

SAMPLE 7

SAMPLE 8

LIBRARY / MAIN GAIN

SHIFT

When activated, all 8 buttons next to both sets of PLAY and CUE buttons become sampler buttons. Press any button to activate that sample. Hold SHIFT and press to eject the sample.

FX Layer

Encoder 1

Encoder 2

Encoder 3

Encoder 4

FX META 1

FX META 2

FX META 3

FX SUPER

When FX layer is activated, the four encoders control Effect Unit 1. The left three encoders adjust the META knobs for the three effects in the unit, and the rightmost encoder controls the SUPER knob for the whole unit. In FX mode, the encoders turn blue.

Pressing an encoder enables or disables the effect. Pressing the rightmost encoder toggles the whole unit.

Library Layer

Encoder 1

Encoder 2

Encoder 3

Encoder 4

VERTICAL FOCUS

SELECT 1

SELECT 2

HORIZONTAL FOCUS

When the Library layer is activated, the four encoders enable browsing of the library. In Library mode, the encoders turn purple.

Encoder

Category

Action

Function

Encoder 1

Library Focus

Spin

Move library focus forward / backward.

SHIFT + Spin

Seek forward a large distance in the track in Deck 1. This is useful for previewing tracks without leaving the library layer.

Press

Activates «Go To Item», which opens or closes the tree view in the side panel.

Encoders 2 and 3

Scroll

Spin

Scrolls up and down.

SHIFT + Spin

Scrolls horizontally.

Press

Load the selected track in either Deck 1 or 2, depending which knob you’re using.

SHIFT + Press

Ejects the currently loaded track.

Encoder 4

Horizontal Focus

Spin

Scrolls horizontally.

SHIFT + Spin

Seek forward a large distance in the track in Deck 2. This is useful for previewing tracks without leaving the library layer.

Press

Activates «Go To Item», which opens or closes the tree view in the side panel.

Main Gain Layer

Encoder 1

Encoder 2

Encoder 3

Encoder 4

MAIN BALANCE

MAIN GAIN

HEAD GAIN

HEAD MIX

The main gain layer is useful for adjusting main and headphone output levels. When active, the encoders turn light green and light yellow.

Encoder

Category

Action

Function

Encoder 1

Main Balance

Spin

Adjusts main balance.

Press

Resets main balance.

Encoder 2

Main Gain

Spin

Adjusts main gain.

SHIFT + Spin

Adjusts booth gain.

Press

Resets main gain.

SHIFT + Press

Resets booth gain.

Encoder 3

Headphone Gain

Spin

Adjusts headphone gain.

Press

Resets headphone gain.

Encoder 4

Headphone Mix

Spin

Adjusts headphone mix.

Press

Resets headphone mix.