16.5. Mixxx Controls
Nearly every knob, button, or fader you see in Mixxx’s interface is controllable via Mixxx’s „control“ system. The control system allows skins, MIDI controllers, HID controllers and keyboards to control Mixxx via a single interface.
A control is identified by a „group“ (which is used for grouping associated controls) and a „key“ (the name of the individual control).
For example, the volume fader for Deck 1 is identified by the group
[Channel1] and key volume.
Similarly, the volume fader for Sampler 1 is identified by the group
[Sampler1] and key volume.
The group is used to collect all the controls that affect one component of Mixxx into one collection. Some groups have a high overlap of controls in common (e.g. samplers, decks, and the preview deck all share the same control keys).
In addition to controlling Mixxx, the control system can be used to
inspect Mixxx’s state. For example, the sample rate of the track loaded
in Deck 1 can be accessed via the [Channel1],track_samplerate
control. You can read the [Channel3],play control to determine
whether Deck 3 is playing.
The default value range is 0.0 to 1.0, unless otherwise noted. Binary means that it is either ‚ON‘ (non-zero) or ‚OFF‘ (zero).
Rada
Discovering Controls used in Skins
You can view the control connected to any part of a skin by running
Mixxx with the --developer command line option and hovering your mouse
cursor over part of the skin. If no tooltip appears, enable tooltips for
the Library and Skin in .
Rada
Changing any control from the GUI in Developer Mode
When running Mixxx in Developer Mode (with the --developer command
line option), you can view and manually set the state of any control in
Mixxx by going to .
Rada
Simplify mapping of more complex behaviour
While simple mappings with just a few buttons, knobs and LEDs can easily be created with the MIDI Wizard and some basic scripting, implementing more complex behaviour like switching deck layers or pad grid modes can be tedious and error-prone. For these cases you can use Mixxx‘ Comonents-JS library which provides building blocks for single controls as well as entire containers like decks and effect units.
Viz také
See Control Index for a full list.
ControlPotMeter controls
The following extensions add some features to ControlPotMeter controls
(volume, crossfader, …). Use in conjunction with [ChannelN],
[SamplerN], [Master], … groups.
| Control Suffix | Description, example | 
|---|---|
| 
 | Increases the value, e.g.  | 
| 
 | Decreases the value, sets the speed one step lower (4 % default) | 
| 
 | Increases the value by smaller step, sets the speed one small step higher (1 % default) | 
| 
 | Decreases the value by smaller step, sets the speed one small step lower (1 % default) | 
| 
 | Sets the value to 1.0, sets the channel volume to full | 
| 
 | Sets the value to -1.0, sets the channel volume to zero | 
| 
 | Input: sets the control to its default, return to default waveform zoom level | 
| 
 | Output: set to 1.0 if the control is at its default, light up the pitch fader center indicator | 
| 
 | Sets the value to 0.0, put the crossfader in the middle again | 
| 
 | Sets the value to 0.0 if the value was > 0.0, and to 1.0 if the value was 0.0, will cut off/on a track while you’re playing | 
| 
 | Sets the value to -1.0 if the value was > -1.0, and to 1.0 if the value was -1.0, can tilt the crossfader from left to right | 
These controls can be used in JavaScript files like this:
// This won't work:
engine.setValue(group, "pitch_up_small", 1.0);
// Use this instead:
script.triggerControl(group, "pitch_up_small", 50);
To use *_toggle the respective shortcut for scripts is:
script.toggleControl(group, "keylock_toggle", 100);
The [App] group
The [App] group contains controls that do not belong to a specific channel, the mixer or the effects engine.
- [App]indicator_250ms
- Alternates between 0.0 and 1.0 every 250 milliseconds. - This control may be used to implement a blinking LED in JavaScript and is guaranteed to light up at the same time as - [ChannelN],cue_indicatorand- [ChannelN],play_indicatorwhen these are blinking (depending on the currently chosen cue mode).- Range:
- binary, read-only 
- Feedback:
- None 
 - Nové ve verzi 2.4.0. 
- [App]indicator_500ms
- Alternates between 0.0 and 1.0 every 500 milliseconds. - This control may be used to implement a blinking LED in JavaScript and is guaranteed to light up at the same time as - [ChannelN],cue_indicatorand- [ChannelN],play_indicatorwhen these are blinking (depending on the currently chosen cue mode).- Range:
- binary, read-only 
- Feedback:
- None 
 - Nové ve verzi 2.4.0. 
- [App]num_decks
- The number of decks currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],num_deckscontrol.
- [App]num_samplers
- The number of samplers currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],num_samplerscontrol.
- [App]num_preview_decks
- The number of preview decks currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],num_preview_deckscontrol.
- [App]num_microphones
- The number of microphone inputs that can be configured. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],num_microphonescontrol.
- [App]num_auxiliaries
- The number of auxiliary inputs that can be configured. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],num_auxiliariescontrol.
- [App]samplerate
- The current output sample rate (default: 44100 Hz). - Range:
- absolute value (in Hz) 
- Feedback:
- None 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],sampleratecontrol.
The [Master] group
The [Master] group generally corresponds to controls that affect the mixing engine.
This will bear some similarity to what you will find on a DJ mixer (e.g. crossfader controls, headphone cueing controls, etc.).
- [Master]audio_latency_usage
- Reflects fraction of latency, given by the audio buffer size, spend for audio processing inside Mixxx. At value near 25 % there is a high risk of buffer underflows - This is a ControlPotMeter control. - Range:
- 0 .. 25 % 
- Feedback:
- latency meter 
 - Nové ve verzi 2.0.0. 
- [Master]audio_latency_overload
- Indicates a buffer under or over-flow. Resets after 500 ms - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Overload indicator 
 - Nové ve verzi 2.0.0. 
- [Master]audio_latency_overload_count
- Counts buffer over and under-flows. Max one per 500 ms - Range:
- 0 .. n 
- Feedback:
- Counter in hardware preferences 
 - Nové ve verzi 2.0.0. 
- [Master]balance
- Adjusts the left/right channel balance on the Main output. - This is a ControlPotMeter control. - Range:
- -1.0..1.0 
- Feedback:
- Center Balance knob 
 
- [Master]booth_enabled
- Indicates whether a Booth output is configured in the Sound Hardware Preferences. - Range:
- binary 
- Feedback:
- Booth gain knob shown or hidden 
 - Nové ve verzi 2.1.0. 
- [Master]booth_gain
- Adjusts the gain of the Booth output. - This is a ControlPotMeter control. - Range:
- 0.0…1.0…5.0 
- Feedback:
- Booth gain knob 
 - Nové ve verzi 2.1.0. 
- [Master]crossfader
- Adjusts the crossfader between players/decks (-1.0 is all the way left). - This is a ControlPotMeter control. - Range:
- -1.0..1.0 
- Feedback:
- Crossfader slider 
 
- [Master]crossfader_down
- Moves the crossfader left by 1/10th. - Range:
- binary 
- Feedback:
- Crossfader slider 
 
- [Master]crossfader_down_small
- Moves the crossfader left by 1/100th. - Range:
- binary 
- Feedback:
- Crossfader slider 
 - Nové ve verzi 1.10.0. 
- [Master]crossfader_up
- Moves the crossfader right by 1/10th. - Range:
- binary 
- Feedback:
- Crossfader slider 
 
- [Master]crossfader_up_small
- Moves the crossfader right by 1/100th. - Range:
- binary 
- Feedback:
- Crossfader slider 
 - Nové ve verzi 1.10.0. 
- [Master]duckStrength
- Microphone ducking strength - This is a ControlPotMeter control. - Range:
- 0.0..1.0 
- Feedback:
- Strength knob 
 - Nové ve verzi 2.0.0. 
- [Master]enabled
- Indicator that the main mix is processed. - Range:
- binary 
- Feedback:
- None 
 - Nové ve verzi 2.0.0. 
- [Master]gain
- Adjusts the gain for the main output as well as recording and broadcasting signal. - This is a ControlPotMeter control. - Range:
- 0.0..1.0..5.0 
- Feedback:
- Main volume knob 
 - Nové ve verzi 2.0.0. 
- [Master]headEnabled
- Indicator that the headphone mix is processed. - Range:
- binary 
- Feedback:
- None 
 - Nové ve verzi 2.0.0. 
- [Master]headGain
- Adjusts the headphone output gain. - This is a ControlPotMeter control. - Range:
- 0.0..1.0..5.0 
- Feedback:
- Headphone volume knob 
 - Nové ve verzi 2.0.0. 
- [Master]headMix
- Adjusts the cue/main mix in the headphone output. - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Pre/Main knob 
 
- [Master]headSplit
- Splits headphone stereo cueing into right (main mono) and left (PFL mono). - Range:
- binary 
- Feedback:
- Split Cue button 
 - Nové ve verzi 2.0.0. 
- [Master]latency
- Latency setting (sound buffer size) in milliseconds (default 64). - Range:
- >=0 (absolute value) 
- Feedback:
- Latency slider in the prefs 
 
- [Master]num_effectsavailable
- The number of available effects that can be selected in an effect slot. - Range:
- integer, read-only 
- Feedback:
- None 
 - Nové ve verzi 2.1.0. 
- [Master]PeakIndicator
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) (composite). - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (mono) 
 
- [Master]PeakIndicatorL
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the left channel. - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (left) 
 
- [Master]PeakIndicatorR
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the right channel. - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (right) 
 
- [Master]talkoverDucking
- Toggle microphone ducking mode (OFF, AUTO, MANUAL) - Range:
- FIXME 
- Feedback:
- Ducking mode button 
 - Nové ve verzi 2.0.0. 
- [Master]VuMeter
- Outputs the current instantaneous main volume (composite). - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Main meter (mono) 
 
- [Master]VuMeterL
- Outputs the current instantaneous main volume for the left channel. - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Main meter L 
 
- [Master]VuMeterR
- Outputs the current instantaneous main volume for the right channel. - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Main meter R 
 
Decks, Preview Decks and Samplers
Each deck in Mixxx corresponds to a [ChannelN] group.
Whenever you see [ChannelN], think „Deck N“.
N can range from 1 to the number of active decks in Mixxx.
Preview decks and Sample decks („samplers“) in Mixxx are identical to regular decks, they simply have a different purpose (previewing tracks or playing samples, respectively).
Any control listed above for [ChannelN] will work for a samplers and preview decks, just replace [ChannelN] with [PreviewDeckN] or [SamplerN].
Viz také
There are some additional global controls for samplers.
- [ChannelN]back
- [PreviewDeckN]back
- [SamplerN]back
- Fast rewind (REW) - Range:
- binary 
- Feedback:
- << button 
 
- [ChannelN]bpmlock
- [PreviewDeckN]bpmlock
- [SamplerN]bpmlock
- Toggle the beatgrid/BPM lock state. - Range:
- binary 
- Feedback:
- The lock icon of the track is activated/deactivated. 
 - Nové ve verzi 2.5.0. 
- [ChannelN]beat_active
- [PreviewDeckN]beat_active
- [SamplerN]beat_active
- Indicates, depending on the play direction, how the player is currently positioned to the closest beat. - An LED controlled by beat_active can be used for beat matching or for finding a beat using jog or control vinyl. - Poznámka - In case of fractional loops (e.g. 1/32), the rate of beat events can be very high. You should test if your controller is capable to process this update rate. If not, inhibt the beat indication for short loops, depending on the value of [ChannelN],beatloop_size. - Value - Play direction - Position - 0 - Set when play direction changes or +-20% of the distance to the previous/next beat is reached - 1 - Forward - Set at a beat - 2 - Reverse - Set at a beat - Range:
- real number, read-only 
- Feedback:
- None 
 - Nové ve verzi 1.10.0: (Reverse indication added in 2.4.0) 
- [ChannelN]beat_closest
- [PreviewDeckN]beat_closest
- [SamplerN]beat_closest
- Its value is set to the sample position of the closest beat of the active beat and is used for updating the beat LEDs. - Range:
- -1, 0.0, real-valued 
- Feedback:
- None 
 
- [ChannelN]beat_distance
- [PreviewDeckN]beat_distance
- [SamplerN]beat_distance
- Outputs the relative position of the play marker in the section between the the previous and next beat marker. - Range:
- 0.0 - 1.0, real-valued 
- Feedback:
- None 
 
- [ChannelN]beatjump
- [PreviewDeckN]beatjump
- [SamplerN]beatjump
- Jump forward (positive) or backward (negative) by N beats. If a loop is active, the loop is moved by X beats. - Range:
- any real number within the range, see - [ChannelN],beatloop_X_activate
- Feedback:
- Player jumps forward or backward by X beats. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beatjump_size
- [PreviewDeckN]beatjump_size
- [SamplerN]beatjump_size
- Set the number of beats to jump with - beatjump_forward/- beatjump_backward.- Range:
- positive real number 
- Feedback:
- Beatjump size spinbox 
 - Nové ve verzi 2.1.0. 
- [ChannelN]beatjump_size_halve
- [PreviewDeckN]beatjump_size_halve
- [SamplerN]beatjump_size_halve
- Halve the value of - beatjump_size.- Range:
- binary 
- Feedback:
- Beatjump size spinbox 
 - Nové ve verzi 2.4.0. 
- [ChannelN]beatjump_size_double
- [PreviewDeckN]beatjump_size_double
- [SamplerN]beatjump_size_double
- Double the value of - beatjump_size.- Range:
- binary 
- Feedback:
- Beatjump size spinbox 
 - Nové ve verzi 2.4.0. 
- [ChannelN]beatjump_forward
- [PreviewDeckN]beatjump_forward
- [SamplerN]beatjump_forward
- Jump forward by - beatjump_size. If a loop is active, the loop is moved forward by X beats.- Range:
- binary 
- Feedback:
- Player jumps forward by - beatjump_size.
 - Nové ve verzi 2.1.0. 
- [ChannelN]beatjump_backward
- [PreviewDeckN]beatjump_backward
- [SamplerN]beatjump_backward
- Jump backward by - beatjump_size. If a loop is active, the loop is moved backward by X beats.- Range:
- binary 
- Feedback:
- Player jumps backward by - beatjump_size.
 - Nové ve verzi 2.1.0. 
- [ChannelN]beatjump_X_forward
- [PreviewDeckN]beatjump_X_forward
- [SamplerN]beatjump_X_forward
- Jump forward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512. If a loop is active, the loop is moved forward by X beats. - Range:
- binary 
- Feedback:
- Player jumps forward by X beats. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beatjump_X_backward
- [PreviewDeckN]beatjump_X_backward
- [SamplerN]beatjump_X_backward
- Jump backward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512. If a loop is active, the loop is moved backward by X beats. - Range:
- binary 
- Feedback:
- Player jumps backward by X beats. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beatloop_activate
- [PreviewDeckN]beatloop_activate
- [SamplerN]beatloop_activate
- Set a loop that is - beatloop_sizebeats long and enables the loop.- If there is a rolling beatloop active ( - beatlooproll_activateor- beatlooproll_X_activate), adopt that loop and quit slip mode. Releasing the rolling beatloop controls will have no effect on the play position or loop state. Depending on the state of- loop_anchorthe loop is created forwards or backwards from the current position.- Range:
- binary 
- Feedback:
- A loop is shown over - beatloop_sizebeats
 - Nové ve verzi 2.1.0. - Změněno ve verzi 2.5.0: Added - loop_anchor
- [ChannelN]beatloop_X_activate
- [PreviewDeckN]beatloop_X_activate
- [SamplerN]beatloop_X_activate
- Activates a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512. - Depending on the state of - loop_anchorthe loop is created forwards or backwards from the current position.- Range:
- binary 
- Feedback:
- A loop is shown over X beats. 
 - Nové ve verzi 1.10.0. - Změněno ve verzi 2.5.0: Added - loop_anchor
- [ChannelN]beatloop_rX_activate
- [PreviewDeckN]beatloop_rX_activate
- [SamplerN]beatloop_rX_activate
- Activates a loop over X beats backwards from the current position. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512 - Range:
- binary 
- Feedback:
- Beatloop X button in skin is lit. A loop overlay is shown over X beats on waveform. The - slip modetoggle is activated.
 - Nové ve verzi 2.5.0. 
- [ChannelN]beatloop_size
- [PreviewDeckN]beatloop_size
- [SamplerN]beatloop_size
- Set the length of the loop in beats that will get set with - beatloop_activateand- beatlooproll_activate. Changing this will resize an existing loop if the length of the loop matches- beatloop_size.- Range:
- positive real number 
- Feedback:
- Beatloop size spinbox and possibly loop section on waveform 
 - Nové ve verzi 2.1.0. 
- [ChannelN]beatloop_X_toggle
- [PreviewDeckN]beatloop_X_toggle
- [SamplerN]beatloop_X_toggle
- Toggles a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512. - Depending on the state of - loop_anchorthe loop is created forwards or backwards from the current position.- Range:
- binary 
- Feedback:
- A loop is shown over X beats. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]beatloop_X_enabled
- [PreviewDeckN]beatloop_X_enabled
- [SamplerN]beatloop_X_enabled
- 1 if beatloop X is enabled, 0 if not. - Range:
- binary 
- Feedback:
- Beatloop X button in skin is lit. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]beatlooproll_activate
- [PreviewDeckN]beatlooproll_activate
- [SamplerN]beatlooproll_activate
- Activates a rolling loop over - beatloop_sizebeats. Once disabled, playback will resume where the track would have been if it had not entered the loop.- Depending on the state of - loop_anchor, the loop is created forwards or backwards from the current position.- Range:
- binary 
- Feedback:
- A loop overlay is shown over - beatloop_sizebeats on waveform. The- slip modetoggle is activated.
 - Nové ve verzi 2.1.0. - Změněno ve verzi 2.5.0: Added - loop_anchor
- [ChannelN]beatlooproll_X_activate
- [PreviewDeckN]beatlooproll_X_activate
- [SamplerN]beatlooproll_X_activate
- Activates a rolling loop over X beats. Once disabled, playback will resume where the track would have been if it had not entered the loop. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512. - Depending on the state of - loop_anchor, the loop is created forwards or backwards from the current position.- Range:
- binary 
- Feedback:
- Beatloop X button in skin is lit. A loop overlay is shown over X beats on waveform. The - slip modetoggle is activated.
 - Nové ve verzi 1.11.0. 
- [ChannelN]beatlooproll_rX_activate
- [PreviewDeckN]beatlooproll_rX_activate
- [SamplerN]beatlooproll_rX_activate
- Activates a rolling loop over X beats backwards from the current position. Once disabled, playback will resume where the track would have been if it had not entered the loop. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512 - Range:
- binary 
- Feedback:
- Beatloop X button in skin is lit. A loop overlay is shown over X beats on waveform. The - slip modetoggle is activated.
 - Nové ve verzi 2.5.0. 
- [ChannelN]beats_adjust_faster
- [PreviewDeckN]beats_adjust_faster
- [SamplerN]beats_adjust_faster
- Adjust the average BPM up by +0.01 - Range:
- binary 
- Feedback:
- The beatgrid lines move closer to each other. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beats_adjust_slower
- [PreviewDeckN]beats_adjust_slower
- [SamplerN]beats_adjust_slower
- Adjust the average BPM down by -0.01. - Range:
- binary 
- Feedback:
- The beatgrid lines move further apart from each other. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beats_translate_curpos
- [PreviewDeckN]beats_translate_curpos
- [SamplerN]beats_translate_curpos
- Adjust beatgrid so closest beat is aligned with the current playposition. - Range:
- binary 
- Feedback:
- The beatgrid moves to align with current playposition. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]beats_translate_match_alignment
- [PreviewDeckN]beats_translate_match_alignment
- [SamplerN]beats_translate_match_alignment
- Adjust beatgrid to match another playing deck. - Range:
- binary 
- Feedback:
- Instead of syncing the beatgrid to the current playposition, sync the beatgrid so the nearest beat lines up with the other track’s nearest beat. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beats_translate_earlier
- [PreviewDeckN]beats_translate_earlier
- [SamplerN]beats_translate_earlier
- Move beatgrid to an earlier position. - Range:
- binary 
- Feedback:
- The beatgrid moves left by a small amount. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beats_translate_later
- [PreviewDeckN]beats_translate_later
- [SamplerN]beats_translate_later
- Move beatgrid to a later position. - Range:
- binary 
- Feedback:
- The beatgrid moves right by a small amount. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]beats_translate_half
- [PreviewDeckN]beats_translate_half
- [SamplerN]beats_translate_half
- Move beatgrid by exactly half a beat. Works only for tracks with constant tempo. - Range:
- binary 
- Feedback:
- The beatgrid moves exactly half a beat. 
 - Nové ve verzi 2.6.0. 
- [ChannelN]shift_cues_earlier
- [PreviewDeckN]shift_cues_earlier
- [SamplerN]shift_cues_earlier
- Range:
- binary 
- Feedback:
- All cue markers move left by 10ms. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]shift_cues_later
- [PreviewDeckN]shift_cues_later
- [SamplerN]shift_cues_later
- Range:
- binary 
- Feedback:
- All cue markers move right by 10ms. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]shift_cues_earlier_small
- [PreviewDeckN]shift_cues_earlier_small
- [SamplerN]shift_cues_earlier_small
- Range:
- binary 
- Feedback:
- All cue markers move left by 1ms. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]shift_cues_later_small
- [PreviewDeckN]shift_cues_later_small
- [SamplerN]shift_cues_later_small
- Range:
- binary 
- Feedback:
- All cue markers move right by 1ms. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]beats_undo_adjustment
- [PreviewDeckN]beats_undo_adjustment
- [SamplerN]beats_undo_adjustment
- Restores the beatgrid state before the last beatgrid adjustment done with the above beats_ controls. - The undo stack holds up to ten beatgrid states. For changes done in quick succession (less than 800 milliseconds between actions), e.g. repeated - beats_translate_earlier, only the first state is stored.- Range:
- binary 
- Feedback:
- The beatgrid is restored. 
 - Nové ve verzi 2.5.0. 
- [ChannelN]beatsync
- [PreviewDeckN]beatsync
- [SamplerN]beatsync
- Syncs the tempo and phase (depending on quantize) to that of the other track (if BPM is detected on both). - range:
- binary 
- feedback:
- The Sync button flashes and the tempo slider snaps to the appropriate value. 
 - Změněno ve verzi 1.10.0. 
- [ChannelN]beatsync_phase
- [PreviewDeckN]beatsync_phase
- [SamplerN]beatsync_phase
- Syncs the phase to that of the other track (if BPM is detected on both). - Range:
- binary 
- Feedback:
- The Sync button flashes and the tempo slider snap to the appropriate value. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]beatsync_tempo
- [PreviewDeckN]beatsync_tempo
- [SamplerN]beatsync_tempo
- Syncs the tempo to that of the other track (if BPM is detected on both). - Range:
- binary 
- Feedback:
- The Sync button flashes and the tempo slider snaps to the appropriate value. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]bpm
- [PreviewDeckN]bpm
- [SamplerN]bpm
- Reflects the perceived (rate-adjusted) BPM of the loaded file. - This is a ControlPotMeter control. - Range:
- real-valued 
- Feedback:
- BPM value display 
 - Změněno ve verzi 1.10.0. 
- [ChannelN]bpm_tap
- [PreviewDeckN]bpm_tap
- [SamplerN]bpm_tap
- When tapped repeatedly, adjusts the BPM of the track on the deck (not the tempo slider!) to match the taps. - Poznámka - If you want to change the rate of the deck use - [ChannelN],tempo_tapinstead.- Range:
- binary 
- Feedback:
- BPM value display (playback speed doesn’t change) 
 - Nové ve verzi 1.9.2. 
- [ChannelN]tempo_tap
- [PreviewDeckN]tempo_tap
- [SamplerN]tempo_tap
- When tapped repeatedly, adjusts the rate/tempo of the deck to match the taps. - Range:
- binary 
- Feedback:
- Speed slider 
 - Nové ve verzi 2.5.0. 
- [ChannelN]CloneFromDeck
- [PreviewDeckN]CloneFromDeck
- [SamplerN]CloneFromDeck
- Clone the given deck number, copying the play state, position, rate, and key. If 0 or a negative number is given, Mixxx will attempt to select the first playing deck as the source for the clone. - Range:
- integer between 1 and - [Master],num_decks(inclusive)
- Feedback:
- The channel will start playing at the rate and position of the source deck. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]CloneFromSampler
- [PreviewDeckN]CloneFromSampler
- [SamplerN]CloneFromSampler
- Clone the given sampler number, copying the play state, position, rate, and key. - Range:
- integer between 1 and - [App],num_samplers(inclusive)
- Feedback:
- The channel will start playing at the rate and position of the source deck. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]LoadTrackFromDeck
- [PreviewDeckN]LoadTrackFromDeck
- [SamplerN]LoadTrackFromDeck
- Load the track currently loaded to the given deck number. - Range:
- integer between 1 and - [App],num_decks(inclusive)
- Feedback:
- Track name & waveform change 
 - Nové ve verzi 2.4.0. 
- [ChannelN]LoadTrackFromSampler
- [PreviewDeckN]LoadTrackFromSampler
- [SamplerN]LoadTrackFromSampler
- Load the track currently loaded to the given sampler number. - Range:
- integer between 1 and - [App],num_samplers(inclusive)
- Feedback:
- Track name & waveform change 
 - Nové ve verzi 2.4.0. 
- [ChannelN]LoadTrackFromPreviewDeck
- [PreviewDeckN]LoadTrackFromPreviewDeck
- [SamplerN]LoadTrackFromPreviewDeck
- Load the track currently loaded to the given preview deck number. - Range:
- integer between 1 and - [App],num_preview_decks(inclusive)
- Feedback:
- Track name & waveform change 
 - Nové ve verzi 2.6.0. 
- [ChannelN]cue_cdj
- [PreviewDeckN]cue_cdj
- [SamplerN]cue_cdj
- Represents a Cue button that is always in CDJ mode. - Range:
- binary 
- Feedback:
- None 
 - Nové ve verzi 1.10.0. 
- [ChannelN]cue_clear
- [PreviewDeckN]cue_clear
- [SamplerN]cue_clear
- Deletes the already set cue point and sets - [ChannelN],cue_pointto -1.- Range:
- binary 
- Feedback:
- None 
 
- [ChannelN]cue_goto
- [PreviewDeckN]cue_goto
- [SamplerN]cue_goto
- If the cue point is set, recalls the cue point. - Range:
- binary 
- Feedback:
- Player may change position 
 
- [ChannelN]cue_default
- [PreviewDeckN]cue_default
- [SamplerN]cue_default
- In CDJ mode, when playing, returns to the cue point and pauses. If stopped, sets a cue point at the current location. If stopped and at a cue point, plays from that point until released (set to 0.) - Range:
- binary 
- Feedback:
- Cue button 
 
- [ChannelN]cue_gotoandplay
- [PreviewDeckN]cue_gotoandplay
- [SamplerN]cue_gotoandplay
- If the cue point is set, seeks the player to it and starts playback. - Range:
- binary 
- Feedback:
- Player may change position and start playing. 
 - Nové ve verzi 1.11.0. 
- [ChannelN]cue_gotoandstop
- [PreviewDeckN]cue_gotoandstop
- [SamplerN]cue_gotoandstop
- If the cue point is set, seeks the player to it and stops. - Range:
- binary 
- Feedback:
- Player may change position. 
 - Nové ve verzi 1.11.0. 
- [ChannelN]cue_indicator
- [PreviewDeckN]cue_indicator
- [SamplerN]cue_indicator
- Indicates the blinking pattern of the CUE button (i.e. 1.0 if the button is illuminated, 0.0 otherwise), depending on the chosen - cue mode.- Range:
- binary 
- Feedback:
- Cue button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]cue_mode
- [PreviewDeckN]cue_mode
- [SamplerN]cue_mode
- Represents the currently chosen cue mode. - Range:
- Value - compatible hardware - 0.0 - Mixxx mode (default) - 1.0 - Pioneer mode - 2.0 - Denon mode - 3.0 - Numark mode - 4.0 - Mixxx mode (no blinking) - 5.0 - CUP (Cue + Play) mode 
- Feedback:
- None 
 
- [ChannelN]cue_play
- [PreviewDeckN]cue_play
- [SamplerN]cue_play
- Go to cue point and play after release (CUP button behavior). If stopped, sets a cue point at the current location. - Range:
- binary 
- Feedback:
- None 
 - Nové ve verzi 2.1.0. 
- [ChannelN]cue_point
- [PreviewDeckN]cue_point
- [SamplerN]cue_point
- The current position of the cue point in samples. - Range:
- absolute value 
- Feedback:
- Cue point marker 
 
- [ChannelN]cue_preview
- [PreviewDeckN]cue_preview
- [SamplerN]cue_preview
- Plays from the current cue point. - Range:
- binary 
- Feedback:
- Cue button lights and waveform moves 
 
- [ChannelN]cue_set
- [PreviewDeckN]cue_set
- [SamplerN]cue_set
- Sets a cue point at the current location. - Range:
- binary 
- Feedback:
- Cue mark appears on the waveform 
 
- [ChannelN]cue_simple
- [PreviewDeckN]cue_simple
- [SamplerN]cue_simple
- If the player is not playing, set the cue point at the current location otherwise seek to the cue point. - Range:
- binary 
- Feedback:
- Cue button 
 
- [ChannelN]duration
- [PreviewDeckN]duration
- [SamplerN]duration
- Outputs the length of the current song in seconds - Range:
- absolute value 
- Feedback:
- None 
 
- [ChannelN]eject
- [PreviewDeckN]eject
- [SamplerN]eject
- Eject currently loaded track. If no track is loaded the last-ejected track (of any deck) is reloaded. - Double-press to reload the last replaced track. If no track is loaded the second-last ejected track is reloaded. - Range:
- binary 
- Feedback:
- Eject button is lit. Be sure to set back to 0 with scripts so the button does not stay lit. 
 - Nové ve verzi 1.9.0. 
- [ChannelN]end
- [PreviewDeckN]end
- [SamplerN]end
- Jump to end of track - Range:
- binary 
- Feedback:
- Track jumps to end 
 
- [ChannelN]end_of_track
- [PreviewDeckN]end_of_track
- [SamplerN]end_of_track
- Switches to 1 if the play position is within the end range defined in . - Range:
- binary, read-only 
- Feedback:
- Waveform and Overview widgets show a flashing border 
 
- [ChannelN]file_bpm
- [PreviewDeckN]file_bpm
- [SamplerN]file_bpm
- The detected BPM of the loaded track. - Range:
- positive value, read-only 
- Feedback:
- None 
 
- [ChannelN]file_key
- [PreviewDeckN]file_key
- [SamplerN]file_key
- The detected key of the loaded track. - Range:
- ?, read-only 
- Feedback:
- None 
 - Nové ve verzi 2.0.0. 
- [ChannelN]hotcue_X_activate
- [PreviewDeckN]hotcue_X_activate
- [SamplerN]hotcue_X_activate
- If hotcue X is not set, this sets a hotcue at the current play position and saves it as hotcue X of - type„Hotcue“. In case a loop is currently enabled (i.e. if [ChannelN],loop_enabled is set to 1), the loop will be saved as hotcue X instead and- hotcue_X_typewill be set to „Loop“.- If hotcue X has been set as a regular cue point, the player seeks to the saved play position. - If - hotcue_X_typeis „Loop“, looping will be enabled and the loop controls (e.g.- loop_start_position,- loop_end_positionand- beatloop_size) will be set accordingly. Just like- reloop_toggle, the player seeks back to the loop start when the current play position is behind the loop, and enabled without a seek when it is in front of or inside the loop. This allows a loop catching behavior on one hand and a jump back when the loop has been exit by just triggering this control.- Setting the control to 1 when the track is currently not playing (i.e. - playis set to 0) will start hotcue previewing. After resetting the control to 0, playback will usually be stopped and the player will seek to the hotcue position. If- playis set to 1 while previewing is active, the playback will continue and no seek occurs.- Range:
- binary 
- Feedback:
- Player may change position. Hotcue X marker may change on waveform. 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]hotcue_X_activatecue
- [PreviewDeckN]hotcue_X_activatecue
- [SamplerN]hotcue_X_activatecue
- Identical to - hotcue_X_activate, but this always sets a regular cue point, regardless of whether a loop is enabled or not. This control can be used for controllers that have dedicated hotcue/saved loop pad modes.- Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_activateloop
- [PreviewDeckN]hotcue_X_activateloop
- [SamplerN]hotcue_X_activateloop
- Identical to - hotcue_X_activate, but this always sets a saved loop, regardless of whether a loop is enabled or not. If no loop is available, this sets and enables a beat loop of of- beatloop_size. This control can be used for controllers that have dedicated hotcue/saved loop pad modes.- Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_cueloop
- [PreviewDeckN]hotcue_X_cueloop
- [SamplerN]hotcue_X_cueloop
- Enables or disables a loop from the position of hotcue X. If X is a saved loop, that loop will be used, otherwise it will set a beatloop of - beatloop_sizefrom the cue position. In case the hotcue is not set, this control will set a regular cue point at the current position and start a beatloop.- This control can be used to map the primary action of the „Cue Loop“ performance pad mode on Serato-style controllers. - Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_clear
- [PreviewDeckN]hotcue_X_clear
- [SamplerN]hotcue_X_clear
- If hotcue X is set, clears its hotcue status. - Range:
- binary 
- Feedback:
- Hotcue X marker changes on waveform. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]hotcue_X_color
- [PreviewDeckN]hotcue_X_color
- [SamplerN]hotcue_X_color
- Color of hotcue X or -1 if the hotcue is not set. - Range:
- 3-Byte RGB color code (or -1) 
- Feedback:
- Color of Hotcue X button and waveform marker changes. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]hotcue_X_status
- [PreviewDeckN]hotcue_X_status
- [SamplerN]hotcue_X_status
- Indicates if hotcue slot X is set, active or empty. - Range (read-only):
- Value - Meaning - 0 - Hotcue X is not set - 1 - Hotcue X is set - 2 - Hotcue X is active (saved loop is enabled or hotcue is previewing) 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [ChannelN],hotcue_X_enabled.
- [ChannelN]hotcue_X_type
- [PreviewDeckN]hotcue_X_type
- [SamplerN]hotcue_X_type
- Indicates the type of the hotcue in hotcue slot X. - Range (read-only):
- Value - Typ - 0 - Invalid/Not Set - 1 - Hotcue - 4 - Saved Loop 
 - Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_goto
- [PreviewDeckN]hotcue_X_goto
- [SamplerN]hotcue_X_goto
- If hotcue X is set, seeks the player to hotcue X’s position. - Range:
- binary 
- Feedback:
- Player may change position. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]hotcue_X_gotoandplay
- [PreviewDeckN]hotcue_X_gotoandplay
- [SamplerN]hotcue_X_gotoandplay
- If hotcue X is set, seeks the player to hotcue X’s position and starts playback. - Range:
- binary 
- Feedback:
- Player may change position. 
 - Nové ve verzi 1.11.0. 
- [ChannelN]hotcue_X_gotoandloop
- [PreviewDeckN]hotcue_X_gotoandloop
- [SamplerN]hotcue_X_gotoandloop
- If hotcue X is set, seeks the player to hotcue X’s position, starts playback and looping. If the hotcue is a saved loop, the loop is enabled, otherwise a beatloop of - beatloop_sizeis set from the hotcue’s position.- This control can be used to map the secondary action of the „Cue Loop“ performance pad mode on Serato-style controllers. - Range:
- binary 
- Feedback:
- Player may change position and looping is enabled. 
 - Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_gotoandstop
- [PreviewDeckN]hotcue_X_gotoandstop
- [SamplerN]hotcue_X_gotoandstop
- If hotcue X is set, seeks the player to hotcue X’s position and stops. - Range:
- binary 
- Feedback:
- Player may change position. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]hotcue_X_position
- [PreviewDeckN]hotcue_X_position
- [SamplerN]hotcue_X_position
- The position of hotcue X in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Hotcue X marker changes on waveform. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]hotcue_X_set
- [PreviewDeckN]hotcue_X_set
- [SamplerN]hotcue_X_set
- Set a hotcue at the current play position and saves it as hotcue X of - type„Hotcue“. In case a loop is currently enabled (i.e. if [ChannelN],loop_enabled is set to 1), the loop will be saved as hotcue X instead and- hotcue_X_typewill be set to „Loop“.- Range:
- binary 
- Feedback:
- Hotcue X marker changes on waveform. 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.4.0. 
- [ChannelN]hotcue_X_setcue
- [PreviewDeckN]hotcue_X_setcue
- [SamplerN]hotcue_X_setcue
- Identical to - hotcue_X_set, but this always sets a regular cue point (i.e.- hotcue_X_type„Hotcue“), regardless of whether a loop is enabled or not.- This control can be used for controllers that have dedicated hotcue/saved loop pad modes. - Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_X_setloop
- [PreviewDeckN]hotcue_X_setloop
- [SamplerN]hotcue_X_setloop
- Identical to - hotcue_X_set, but this always saves a loop (i.e.- hotcue_X_type„Loop“), regardless of whether a loop is enabled or not. If no loop is available, this sets and enables a beat loop of of- beatloop_size. This control can be used for controllers that have dedicated hotcue/saved loop pad modes.- Nové ve verzi 2.4.0. 
- [ChannelN]hotcue_focus
- [PreviewDeckN]hotcue_focus
- [SamplerN]hotcue_focus
- Contains the number of the most recently used hotcue (or -1 if no hotcue was used). - Range:
- positive integer (or -1) 
- Feedback:
- None 
 - Nové ve verzi 2.3.0. 
- [ChannelN]hotcue_focus_color_prev
- [PreviewDeckN]hotcue_focus_color_prev
- [SamplerN]hotcue_focus_color_prev
- If there is a focused hotcue, sets its color to the previous color in the palette. - Range:
- binary 
- Feedback:
- Color of focused hotcue button and waveform marker changes. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]hotcue_focus_color_next
- [PreviewDeckN]hotcue_focus_color_next
- [SamplerN]hotcue_focus_color_next
- If there is a focused hotcue, sets its color to the next color in the palette. - Range:
- binary 
- Feedback:
- Color of focused hotcue button and waveform marker changes. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]hotcue_X_swap
- [PreviewDeckN]hotcue_X_swap
- [SamplerN]hotcue_X_swap
- Swap numbers of two hotcues. Argument is the number (1-based index) of the second hotcue. - Range:
- integer, 1-37 
- Feedback:
- Hotcue labels in the waveforms are swapped, hotcue button colors are swapped. 
 - Nové ve verzi 2.6.0. 
- [ChannelN]sort_hotcues
- [PreviewDeckN]sort_hotcues
- [SamplerN]sort_hotcues
- Sort hotcues by their position in the track. Unset hotcues remain. - Range:
- binary 
- Feedback:
- Hotcue buttons and hotcue labels in the waveforms are adjusted. 
 - Nové ve verzi 2.6.0. 
- [ChannelN]sort_hotcues_remove_offsets
- [PreviewDeckN]sort_hotcues_remove_offsets
- [SamplerN]sort_hotcues_remove_offsets
- Sort hotcues by their position in the track. Unset hotcue slots are filled. - Range:
- binary 
- Feedback:
- Hotcue buttons and hotcue labels in the waveforms are adjusted. 
 - Nové ve verzi 2.6.0. 
- [ChannelN]intro_end_activate
- [PreviewDeckN]intro_end_activate
- [SamplerN]intro_end_activate
- If the intro end cue is set, seeks the player to the intro end position. If the intro end is not set, sets the intro end to the current play position. - Range:
- binary 
- Feedback:
- Player may change position. Intro end marker may change on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_end_clear
- [PreviewDeckN]intro_end_clear
- [SamplerN]intro_end_clear
- If the intro end cue is set, clears its status. - Range:
- binary 
- Feedback:
- Intro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_end_enabled
- [PreviewDeckN]intro_end_enabled
- [SamplerN]intro_end_enabled
- 1 if intro end cue is set, (position is not -1), 0 otherwise. - Range:
- binary, read-only 
- Feedback:
- Intro end button lights up. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_end_position
- [PreviewDeckN]intro_end_position
- [SamplerN]intro_end_position
- The position of the intro end in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Intro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_end_set
- [PreviewDeckN]intro_end_set
- [SamplerN]intro_end_set
- Set intro end to the current play position. If intro end was previously set, it is moved to the new position. - Range:
- binary 
- Feedback:
- Intro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_start_activate
- [PreviewDeckN]intro_start_activate
- [SamplerN]intro_start_activate
- If the intro start cue is set, seeks the player to the intro start position. If the intro start is not set, sets the intro start to the current play position. - Range:
- binary 
- Feedback:
- Player may change position. Intro start marker may change on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_start_clear
- [PreviewDeckN]intro_start_clear
- [SamplerN]intro_start_clear
- If the intro start cue is set, clears its status. - Range:
- binary 
- Feedback:
- Intro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_start_enabled
- [PreviewDeckN]intro_start_enabled
- [SamplerN]intro_start_enabled
- 1 if intro start cue is set, (position is not -1), 0 otherwise. - Range:
- binary, read-only 
- Feedback:
- Intro start button lights up. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_start_position
- [PreviewDeckN]intro_start_position
- [SamplerN]intro_start_position
- The position of the intro start in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Intro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]intro_start_set
- [PreviewDeckN]intro_start_set
- [SamplerN]intro_start_set
- Set intro start to the current play position. If intro start was previously set, it is moved to the new position. - Range:
- binary 
- Feedback:
- Intro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]key
- [PreviewDeckN]key
- [SamplerN]key
- Current key of the track - Range:
- Value - OpenKey - Lancelot - Traditional - 1 - 1d - 8b - C - 2 - 8d - 3b - D♭ - 3 - 3d - 10b - D - 4 - 10d - 5b - E♭ - 5 - 5d - 12b - E - 6 - 12d - 7b - F - 7 - 7d - 2b - F♯/G♭ - 8 - 2d - 9b - G - 9 - 9d - 4b - A♭ - 10 - 4d - 11b - A - 11 - 11d - 6b - B♭ - 12 - 6d - 1b - B - 13 - 10m - 5a - Cm - 14 - 5m - 12a - C♯m - 15 - 12m - 7a - Dm - 16 - 7m - 2a - D♯m/E♭m - 17 - 2m - 9a - Em - 18 - 9m - 4a - Fm - 19 - 4m - 11a - F♯m - 20 - 11m - 6a - Gm - 21 - 6m - 1a - G♯m - 22 - 1m - 8a - Am - 23 - 8m - 3a - B♭m - 24 - 3m - 10a - Bm 
 - Nové ve verzi 2.0.0. 
- [ChannelN]keylock
- [PreviewDeckN]keylock
- [SamplerN]keylock
- Enable key-lock for the specified deck (rate changes only affect tempo, not key) - Range:
- binary 
- Feedback:
- key-lock button activates 
 - Nové ve verzi 1.9.0. 
- [ChannelN]LoadSelectedTrack
- [PreviewDeckN]LoadSelectedTrack
- [SamplerN]LoadSelectedTrack
- Loads the currently highlighted track into the deck - Range:
- binary 
- Feedback:
- Track name & waveform change 
 
- [ChannelN]LoadSelectedTrackAndPlay
- [PreviewDeckN]LoadSelectedTrackAndPlay
- [SamplerN]LoadSelectedTrackAndPlay
- Loads the currently highlighted track into the deck and starts playing. - If the player is a preview deck and the selected track is already loaded, toggle play/pause. - Range:
- binary 
- Feedback:
- Track name & waveform change & Play/pause button 
 - Nové ve verzi 1.11.0. 
- [ChannelN]local_bpm
- [PreviewDeckN]local_bpm
- [SamplerN]local_bpm
- Reflects the average bpm around the current play position of the loaded file. - Range:
- positive value 
- Feedback:
- None 
 
- [ChannelN]loop_anchor
- [PreviewDeckN]loop_anchor
- [SamplerN]loop_anchor
- Determines whether loops created with - beatloop_activateor- beatlooproll_activateuse the current position as loop start or loop end.- 0 for loop start (default), 1 for loop end. - Range:
- binary 
- Feedback:
- Loop anchor button changes state 
 - Nové ve verzi 2.5.0. 
- [ChannelN]loop_double
- [PreviewDeckN]loop_double
- [SamplerN]loop_double
- Doubles - beatloop_size. If- beatloop_sizeequals the size of the loop, the loop is resized.- If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Range:
- binary 
- Feedback:
- Beatloop size spinbox changes 
 - Nové ve verzi 1.10.0. - Změněno ve verzi 2.1.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_enabled
- [PreviewDeckN]loop_enabled
- [SamplerN]loop_enabled
- Indicates whether or not a loop is enabled. - Range:
- binary 
- Feedback:
- Loop in waveform is active. 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.4.0: Control is not longer read-only and can be used to enable/disable looping. 
- [ChannelN]loop_remove
- [PreviewDeckN]loop_remove
- [SamplerN]loop_remove
- Clears the last active loop, i.e. deactivates and removes loop, detaches - loop_in,- loop_out,- reloop_toggleand related controls. It does not affect saved loops.- Range:
- binary 
- Feedback:
- Last active loop is disabled and removed from waveform and overview. 
 - Nové ve verzi 2.4.0. 
- [ChannelN]loop_end_position
- [PreviewDeckN]loop_end_position
- [SamplerN]loop_end_position
- The player loop-out position in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Loop-out marker shows on waveform. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]loop_halve
- [PreviewDeckN]loop_halve
- [SamplerN]loop_halve
- Halves - beatloop_size. If- beatloop_sizeequals the size of the loop, the loop is resized.- If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Range:
- binary 
- Feedback:
- Beatloop size spinbox changes 
 - Nové ve verzi 1.10.0. - Změněno ve verzi 2.1.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_in
- [PreviewDeckN]loop_in
- [SamplerN]loop_in
- If loop is disabled, sets the player loop in position to the current play position. If loop is enabled, press and hold to move loop in position to the current play position. If quantize is enabled, - beatloop_sizewill be updated to reflect the new loop size.- Range:
- binary 
- Feedback:
- Loop-in marker changes on waveform. 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.1.0. 
- [ChannelN]loop_in_goto
- [PreviewDeckN]loop_in_goto
- [SamplerN]loop_in_goto
- Seek to the loop in point. - Range:
- binary 
- Feedback:
- Waveform position jumps 
 - Nové ve verzi 2.1.0. 
- [ChannelN]loop_out
- [PreviewDeckN]loop_out
- [SamplerN]loop_out
- If loop is disabled, sets the player loop out position to the current play position. If loop is enabled, press and hold to move loop out position to the current play position. If quantize is enabled, - beatloop_sizewill be updated to reflect the new loop size.- Range:
- binary 
- Feedback:
- Loop-out marker changes on waveform. 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.1.0. 
- [ChannelN]loop_out_goto
- [PreviewDeckN]loop_out_goto
- [SamplerN]loop_out_goto
- Seek to the loop out point. - Range:
- binary 
- Feedback:
- Waveform position jumps 
 - Nové ve verzi 2.1.0. 
- [ChannelN]loop_move
- [PreviewDeckN]loop_move
- [SamplerN]loop_move
- Move loop forward by X beats (positive) or backward by X beats (negative). - If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Range:
- real number 
- Feedback:
- Loop moves forward or backward by X beats. 
 - Nové ve verzi 2.0.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_move_X_forward
- [PreviewDeckN]loop_move_X_forward
- [SamplerN]loop_move_X_forward
- Moves the loop in and out points forward by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512 - Range:
- binary 
- Feedback:
- Loop moves forward by X beats. 
 - If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Nové ve verzi 2.0.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_move_X_backward
- [PreviewDeckN]loop_move_X_backward
- [SamplerN]loop_move_X_backward
- Loop moves by X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512 - If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Range:
- binary 
- Feedback:
- Loop moves backward by X beats. 
 - Nové ve verzi 2.0.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_scale
- [PreviewDeckN]loop_scale
- [SamplerN]loop_scale
- Scale the loop length by the value scale is set to by moving the end marker. - beatloop_sizeis not updated to reflect the change.- If a saved loop is currently enabled, the modification is saved to the hotcue slot immediately. - Range:
- 0.0 - infinity 
- Feedback:
- Loop length is scaled by given amount on waveform. 
 - Nové ve verzi 1.10.0. - Změněno ve verzi 2.4.0: Added support for saved loops. 
- [ChannelN]loop_start_position
- [PreviewDeckN]loop_start_position
- [SamplerN]loop_start_position
- The player loop-in position in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Loop-in marker changes on waveform. 
 - Nové ve verzi 1.8.0. 
- [ChannelN]orientation
- [PreviewDeckN]orientation
- [SamplerN]orientation
- Set channel orientation for the crossfader. - Range:
- Value - Meaning - 0 - Left side of crossfader - 1 - Center (not affected by crossfader) - 2 - Right side of crossfader 
- Feedback:
- None 
 - Nové ve verzi 1.9.0. 
- [ChannelN]orientation_center
- [PreviewDeckN]orientation_center
- [SamplerN]orientation_center
- [AuxiliaryN]orientation_center
- Assign channel to the center of the crossfader. 
- [ChannelN]orientation_left
- [PreviewDeckN]orientation_left
- [SamplerN]orientation_left
- [AuxiliaryN]orientation_left
- Assign channel to the left side of the crossfader. 
- [ChannelN]orientation_right
- [PreviewDeckN]orientation_right
- [SamplerN]orientation_right
- [AuxiliaryN]orientation_right
- Assign channel to the right side of the crossfader. 
- [ChannelN]outro_end_activate
- [PreviewDeckN]outro_end_activate
- [SamplerN]outro_end_activate
- If the outro end cue is set, seeks the player to the outro end position. If the outro end is not set, sets the outro end to the current play position. - Range:
- binary 
- Feedback:
- Player may change position. Outro end marker may change on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_end_clear
- [PreviewDeckN]outro_end_clear
- [SamplerN]outro_end_clear
- If the outro end cue is set, clears its status. - Range:
- binary 
- Feedback:
- Outro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_end_enabled
- [PreviewDeckN]outro_end_enabled
- [SamplerN]outro_end_enabled
- 1 if outro end cue is set, (position is not -1), 0 otherwise. - Range:
- binary, read-only 
- Feedback:
- Outro end button lights up. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_end_position
- [PreviewDeckN]outro_end_position
- [SamplerN]outro_end_position
- The position of the outro end in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Outro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_end_set
- [PreviewDeckN]outro_end_set
- [SamplerN]outro_end_set
- Set outro end to the current play position. If outro end was previously set, it is moved to the new position. - Range:
- binary 
- Feedback:
- Outro end marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_start_activate
- [PreviewDeckN]outro_start_activate
- [SamplerN]outro_start_activate
- If the outro start cue is set, seeks the player to the outro start position. If the outro start is not set, sets the outro start to the current play position. - Range:
- binary 
- Feedback:
- Player may change position. Outro start marker may change on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_start_clear
- [PreviewDeckN]outro_start_clear
- [SamplerN]outro_start_clear
- If the outro start cue is set, clears its status. - Range:
- binary 
- Feedback:
- Outro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_start_enabled
- [PreviewDeckN]outro_start_enabled
- [SamplerN]outro_start_enabled
- 1 if outro start cue is set, (position is not -1), 0 otherwise. - Range:
- binary, read-only 
- Feedback:
- Outro start button lights up. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_start_position
- [PreviewDeckN]outro_start_position
- [SamplerN]outro_start_position
- The position of the outro start in samples, -1 if not set. - Range:
- positive integer 
- Feedback:
- Outro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]outro_start_set
- [PreviewDeckN]outro_start_set
- [SamplerN]outro_start_set
- Set outro start to the current play position. If outro start was previously set, it is moved to the new position. - Range:
- binary 
- Feedback:
- Outro start marker changes on waveform. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]passthrough
- [PreviewDeckN]passthrough
- [SamplerN]passthrough
- Connects the vinyl control input for vinyl control on that deck to the channel output. Allows to mix external media into DJ sets. - Range:
- binary 
- Feedback:
- Passthrough label in the waveform overview and passthrough button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]PeakIndicator
- [PreviewDeckN]PeakIndicator
- [SamplerN]PeakIndicator
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light 
 
- [ChannelN]PeakIndicatorL
- [PreviewDeckN]PeakIndicatorL
- [SamplerN]PeakIndicatorL
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the left channel - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (left) 
 - Nové ve verzi 2.0.0. 
- [ChannelN]PeakIndicatorR
- [PreviewDeckN]PeakIndicatorR
- [SamplerN]PeakIndicatorR
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the right channel - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (right) 
 - Nové ve verzi 2.0.0. 
- [ChannelN]pfl
- [PreviewDeckN]pfl
- [SamplerN]pfl
- Toggles headphone cueing (PFL). - Range:
- binary 
- Feedback:
- Headphone button 
 
- [ChannelN]pitch
- [PreviewDeckN]pitch
- [SamplerN]pitch
- The total adjustment to the track’s pitch, including changes from the rate slider if keylock is off as well as - pitch_adjust.- Poznámka - Do not map this to knobs or sliders on controllers; map - pitch_adjustinstead.- This is a ControlPotMeter control. - Range:
- -6.0..6.0 semitones 
- Feedback:
- Key display 
 - Nové ve verzi 2.0.0. 
- [ChannelN]pitch_up
- [PreviewDeckN]pitch_up
- [SamplerN]pitch_up
- Changes the track pitch up one half step, independent of the tempo. - Range:
- binary 
- Feedback:
- Key display 
 - Nové ve verzi 2.0.0. 
- [ChannelN]pitch_down
- [PreviewDeckN]pitch_down
- [SamplerN]pitch_down
- Changes the track pitch down one half step, independent of the tempo. - Range:
- binary 
- Feedback:
- Key display 
 - Nové ve verzi 2.0.0. 
- [ChannelN]pitch_adjust
- [PreviewDeckN]pitch_adjust
- [SamplerN]pitch_adjust
- Adjusts the pitch in addition to the tempo slider pitch and keylock. It is reset after loading a new track. - This is a ControlPotMeter control. - Range:
- -3.0..3.0 semitones 
- Feedback:
- Key display 
 - Nové ve verzi 2.0.0. 
- [ChannelN]play
- [PreviewDeckN]play
- [SamplerN]play
- Toggles playing or pausing the track. - The value is set to 1 when the track is playing or when previewing from cue points and when the play command is adopted and track will be played after loading. - Range:
- binary 
- Feedback:
- Play/pause button 
 
- [ChannelN]play_indicator
- [PreviewDeckN]play_indicator
- [SamplerN]play_indicator
- Provides information to be bound with the a Play/Pause button e.g blinking when play is possible - Range:
- binary, read-only 
- Feedback:
- Play/pause button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]play_latched
- [PreviewDeckN]play_latched
- [SamplerN]play_latched
- This is set to 1 when the track is playing, but not when previewing (see - play).- Range:
- binary, read-only 
- Feedback:
- Play/pause button 
 - Nové ve verzi 2.3.0. 
- [ChannelN]play_stutter
- [PreviewDeckN]play_stutter
- [SamplerN]play_stutter
- A play button without pause. Pushing while playing, starts play at cue point again (Stutter). - Range:
- binary 
- Feedback:
- Play/Stutter button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]playposition
- [PreviewDeckN]playposition
- [SamplerN]playposition
- Sets the absolute position in the track. - This is a ControlPotMeter control. - Range:
- -0.14 to 1.14 (0 = beginning -> Midi 14, 1 = end -> Midi 114) 
- Feedback:
- Waveform 
 
- [ChannelN]pregain
- [PreviewDeckN]pregain
- [SamplerN]pregain
- Adjusts the pre-fader gain of the track (to avoid clipping) - This is a ControlPotMeter control. - Range:
- 0.0..1.0..4.0 
- Feedback:
- GAIN knob 
 
- [ChannelN]quantize
- [PreviewDeckN]quantize
- [SamplerN]quantize
- Aligns Hot-cues and Loop In & Out to the next beat from the current position. - Range:
- binary 
- Feedback:
- Hot-cues or Loop In/Out markers 
 - Nové ve verzi 1.10.0. 
- [ChannelN]rate
- [PreviewDeckN]rate
- [SamplerN]rate
- Speed control - This is a ControlPotMeter control. - Range:
- -1.0..1.0 
- Feedback:
- Speed slider 
 
- [ChannelN]rate_dir
- [PreviewDeckN]rate_dir
- [SamplerN]rate_dir
- Indicates orientation of speed slider. - Range:
- -1 or 1 
 
- [ChannelN]rate_perm_down
- [PreviewDeckN]rate_perm_down
- [SamplerN]rate_perm_down
- Sets the speed one step lower (4 % default) lower - Range:
- binary 
- Feedback:
- Perm down button & Speed slider 
 
- [ChannelN]rate_perm_down_small
- [PreviewDeckN]rate_perm_down_small
- [SamplerN]rate_perm_down_small
- Sets the speed one small step lower (1 % default) - Range:
- binary 
- Feedback:
- Perm down button & Speed slider 
 
- [ChannelN]rate_perm_up
- [PreviewDeckN]rate_perm_up
- [SamplerN]rate_perm_up
- Sets the speed one step higher (4 % default) - Range:
- binary 
- Feedback:
- Perm up button & Speed slider 
 
- [ChannelN]rate_perm_up_small
- [PreviewDeckN]rate_perm_up_small
- [SamplerN]rate_perm_up_small
- Sets the speed one small step higher (1 % default) - Range:
- binary 
- Feedback:
- Perm up button & Speed slider 
 
- [ChannelN]rate_temp_down
- [PreviewDeckN]rate_temp_down
- [SamplerN]rate_temp_down
- Holds the speed one step lower while active - Range:
- binary 
- Feedback:
- Temp down button & Speed slider 
 
- [ChannelN]rate_temp_down_small
- [PreviewDeckN]rate_temp_down_small
- [SamplerN]rate_temp_down_small
- Holds the speed one small step lower while active - Range:
- binary 
- Feedback:
- Temp down button & Speed slider 
 
- [ChannelN]rate_temp_up
- [PreviewDeckN]rate_temp_up
- [SamplerN]rate_temp_up
- Holds the speed one step higher while active - Range:
- binary 
- Feedback:
- Temp up button & Speed slider 
 
- [ChannelN]rate_temp_up_small
- [PreviewDeckN]rate_temp_up_small
- [SamplerN]rate_temp_up_small
- Holds the speed one small step higher while active - Range:
- binary 
- Feedback:
- Temp up button & Speed slider 
 
- [ChannelN]rateRange
- [PreviewDeckN]rateRange
- [SamplerN]rateRange
- Sets the range of the Speed slider (0.08 = 8%) - This is a ControlPotMeter control. - Range:
- 0.0..4.0 
- Feedback:
- none, until you move the Speed slider 
 
- [ChannelN]rateSearch
- [PreviewDeckN]rateSearch
- [SamplerN]rateSearch
- Seeks forward (positive values) or backward (negative values) at a speed determined by the value - This is a ControlPotMeter control. - Range:
- -300..300 
- Feedback:
- Deck seeks 
 
- [ChannelN]rateEngine
- [PreviewDeckN]rateEngine
- [SamplerN]rateEngine
- Actual rate (used in visuals, not for control) 
- [ChannelN]reloop_andstop
- [PreviewDeckN]reloop_andstop
- [SamplerN]reloop_andstop
- Activate current loop, jump to its loop in point, and stop playback. - Range:
- binary 
- Feedback:
- Loop range in waveform activates or deactivates and play position moves to loop in point. 
 - Nové ve verzi 2.1.0. 
- [ChannelN]reloop_toggle
- [PreviewDeckN]reloop_toggle
- [SamplerN]reloop_toggle
- Toggles the current loop on or off. If the loop is ahead of the current play position, the track will keep playing normally until it reaches the loop. - Range:
- binary 
- Feedback:
- Loop range in waveform activates or deactivates. 
 - Nové ve verzi 2.1.0. 
- [ChannelN]repeat
- [PreviewDeckN]repeat
- [SamplerN]repeat
- Enable repeat-mode for the specified deck - Range:
- binary 
- Feedback:
- when track finishes, song loops to beginning 
 - Nové ve verzi 1.9.0. 
- [ChannelN]reset_key
- [PreviewDeckN]reset_key
- [SamplerN]reset_key
- Resets the key to the original track key. - Range:
- binary 
 - Nové ve verzi 2.0.0. 
- [ChannelN]reverse
- [PreviewDeckN]reverse
- [SamplerN]reverse
- Toggles playing the track backwards - Range:
- binary 
- Feedback:
- REV button 
 
- [ChannelN]reverseroll
- [PreviewDeckN]reverseroll
- [SamplerN]reverseroll
- Enables reverse and slip mode while held (Censor) - Range:
- binary 
- Feedback:
- REV button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]scratch2
- [PreviewDeckN]scratch2
- [SamplerN]scratch2
- Affects absolute play speed & direction whether currently playing or not when - [ChannelN],scratch2_enableis active. (multiplicative). Use JavaScript- engine.scratchfunctions to manipulate in controller mappings.- Range:
- -3.0..3.0 
- Feedback:
- Waveform 
 - Nové ve verzi 1.8.0. 
- [ChannelN]scratch2_enable
- [PreviewDeckN]scratch2_enable
- [SamplerN]scratch2_enable
- Takes over play speed & direction for - [ChannelN],scratch2.- Range:
- binary 
- Feedback:
- Waveform 
 - Nové ve verzi 1.8.0. 
- Toggle the track context menu for the track currently loaded in this deck. The control value is 1 if there is already a menu shown for this deck. The menu can be navigated with the - MoveUp/Downcontrols and selected actions or submenus can be activated with- GoToItem.- Range:
- Binary 
- Feedback:
- The deck’s track context menu is shown or hidden. 
 - Nové ve verzi 2.5.0. 
- [ChannelN]slip_enabled
- [PreviewDeckN]slip_enabled
- [SamplerN]slip_enabled
- Toggles slip mode. When active, the playback continues muted in the background during a loop, scratch etc. Once disabled, the audible playback will resume where the track would have been. - Range:
- binary 
- Feedback:
- Slip mode button 
 - Nové ve verzi 1.11.0. 
- [ChannelN]stars_up
- [PreviewDeckN]stars_up
- [SamplerN]stars_up
- Increase the rating of the currently loaded track (if the skin has star widgets in the decks section). - Range:
- binary 
- Feedback:
- Star count is increased in the deck’s star widget and in the library table. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]stars_down
- [PreviewDeckN]stars_down
- [SamplerN]stars_down
- Decrease the rating of the currently loaded track (if the skin has star widgets in the decks section). - Range:
- binary 
- Feedback:
- Star count is decreased in the deck’s star widget and in the library table. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]start
- [PreviewDeckN]start
- [SamplerN]start
- Jump to start of track - Range:
- binary 
- Feedback:
- Track jumps to start 
 
- [ChannelN]start_play
- [PreviewDeckN]start_play
- [SamplerN]start_play
- Start playback from the beginning of the deck. - Range:
- binary 
- Feedback:
- Deck plays from beginning 
 - Nové ve verzi 1.10.0. 
- [ChannelN]start_stop
- [PreviewDeckN]start_stop
- [SamplerN]start_stop
- Seeks a player to the start and then stops it. - Range:
- binary 
- Feedback:
- Deck stops at the beginning. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]stem_count
- The number of stem track available for the loaded file. 0 means the deck is not a STEM deck. - Range:
- 0, 2..4, read-only 
 - Nové ve verzi 2.6.0. 
- [ChannelN_StemM]color
- The color for the STEM M on the deck. The first stem color can be retrieved with [ChannelNStem1],color. - Range:
- 3-Byte RGB color code (or -1), read-only 
 - Nové ve verzi 2.6.0. 
- [ChannelN]stop
- [PreviewDeckN]stop
- [SamplerN]stop
- Stops a player. - Range:
- binary 
- Feedback:
- Pause Button. Deck pauses at the current position. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]sync_enabled
- [PreviewDeckN]sync_enabled
- [SamplerN]sync_enabled
- Syncs the tempo and phase (depending on quantize) to that of the other track (if BPM is detected on both). Click and hold for at least one second activates sync lock on that deck. - Range:
- binary 
- Feedback:
- If enabled, the Sync button stays lit and tempo slider snap to the appropriate value. Slider adjustments are linked on all decks that have sync lock enabled. 
 - Nové ve verzi 2.0.0. 
- [ChannelN]sync_leader
- [PreviewDeckN]sync_leader
- [SamplerN]sync_leader
- Sets deck as leader clock. - Range:
- binary 
- Feedback:
- If enabled, the Sync button stays lit and tempo slider snap to the appropriate value. Slider adjustments are linked on all decks that have sync lock enabled. 
 - Nové ve verzi 2.4.0. 
- [ChannelN]sync_mode
- [PreviewDeckN]sync_mode
- [SamplerN]sync_mode
- Nové ve verzi 2.0.0. - Range:
- Value - Meaning - 0 - Sync lock disabled for that deck - 1 - Deck is sync follower - 2 - Deck is sync leader 
 
- [ChannelN]sync_key
- [PreviewDeckN]sync_key
- [SamplerN]sync_key
- Feedback:
- Key value widget 
 - Match musical key. - Nové ve verzi 2.0.0. 
- [ChannelN]track_color
- [PreviewDeckN]track_color
- [SamplerN]track_color
- Color of the currently loaded track or -1 if no track is loaded or the track has no color. - Range:
- 3-Byte RGB color code (or -1) 
- Feedback:
- Track color changes in the library view. 
 - Nové ve verzi 2.3.0. 
- [ChannelN]track_loaded
- [PreviewDeckN]track_loaded
- [SamplerN]track_loaded
- Whether a track is loaded in the specified deck - Range:
- binary, read-only 
- Feedback:
- Waveform and track metadata shown in deck 
 - Nové ve verzi 2.1.0. 
- [ChannelN]track_samplerate
- [PreviewDeckN]track_samplerate
- [SamplerN]track_samplerate
- Sample rate of the track loaded on the specified deck - Range:
- absolute value, read-only 
- Feedback:
- None 
 - Nové ve verzi 1.9.0. 
- [ChannelN]track_samples
- [PreviewDeckN]track_samples
- [SamplerN]track_samples
- Number of sound samples in the track loaded on the specified deck - Range:
- absolute value, read-only 
- Feedback:
- None 
 
- [ChannelN]volume
- [PreviewDeckN]volume
- [SamplerN]volume
- [ChannelN_StemM]volume
- Adjusts the channel volume fader - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck volume fader 
 
- [ChannelN]mute
- [PreviewDeckN]mute
- [SamplerN]mute
- [ChannelN_StemM]mute
- Mutes the channel - Range:
- binary 
- Feedback:
- Mute button 
 - Nové ve verzi 2.0.0. 
- [ChannelN]update_replaygain_from_pregain
- [PreviewDeckN]update_replaygain_from_pregain
- [SamplerN]update_replaygain_from_pregain
- Applies the deck pregain knob value to the detected ReplayGain value for the current track. This is a way to update the ReplayGain value of a track if it has been detected incorrectly. When this control is triggered, the pregain value for the deck will be centered so that there is no audible difference in track volume, so this operation is safe to use during performance, if the controller mapping uses soft-takeover for the pregain knob. - Poznámka - The pregain is adjusted only on the deck where the control was triggered. If the adjusted track is also currently playing in other decks, their effective volume will change. - Range:
- binary 
- Feedback:
- ReplayGain value is updated in library, deck pregain is reset to 1.0. 
 
- [ChannelN]vinylcontrol_enabled
- [PreviewDeckN]vinylcontrol_enabled
- [SamplerN]vinylcontrol_enabled
- Toggles whether a deck is being controlled by digital vinyl. - Range:
- binary 
- Feedback:
- When enabled, a vinyl indication should appear onscreen indicating green for enabled. 
 - Nové ve verzi 1.10.0. 
- [ChannelN]vinylcontrol_cueing
- [PreviewDeckN]vinylcontrol_cueing
- [SamplerN]vinylcontrol_cueing
- Determines how cue points are treated in vinyl control relative mode. - Range:
- Value - Meaning - 0 - Cue points ignored - 1 - One Cue - If needle is dropped after the cue point, track will seek to that cue point - 2 - Hot Cue - Track will seek to nearest previous hotcue 
 - Nové ve verzi 1.10.0. 
- [ChannelN]vinylcontrol_mode
- [PreviewDeckN]vinylcontrol_mode
- [SamplerN]vinylcontrol_mode
- Determines how vinyl control interprets needle information. - Range:
- Value - Meaning - 0 - Absolute Mode (track position equals needle position and speed) - 1 - Relative Mode (track tempo equals needle speed regardless of needle position) - 2 - Constant Mode (track tempo equals last known-steady tempo regardless of needle input - See Control Mode for details. 
- Feedback:
- 3-way button indicates status 
 - Nové ve verzi 1.10.0. 
- [ChannelN]vinylcontrol_status
- [PreviewDeckN]vinylcontrol_status
- [SamplerN]vinylcontrol_status
- Provides visual feedback with regards to vinyl control status. - Range:
- 0.0-3.0, read-only 
- Feedback:
- Off for control disabled, green for control enabled, blinking yellow for when the needle reaches the end of the record, and red for needle skip detected 
 - Nové ve verzi 1.10.0. 
- [ChannelN]visual_bpm
- [PreviewDeckN]visual_bpm
- [SamplerN]visual_bpm
- BPM to display in the GUI (updated more slowly than the actual BPM). - Range:
- ? 
- Feedback:
- BPM value widget 
 - Nové ve verzi 2.0.0. 
- [ChannelN]visual_key
- [PreviewDeckN]visual_key
- [SamplerN]visual_key
- Current musical key after pitch shifting to display in the GUI using the notation selected in the preferences - Range:
- ? 
- Feedback:
- Key value widget 
 - Nové ve verzi 2.0.0. 
- [ChannelN]visual_key_distance
- [PreviewDeckN]visual_key_distance
- [SamplerN]visual_key_distance
- The distance to the nearest key measured in cents - This is a ControlPotMeter control. - Range:
- -0.5..0.5 
- Feedback:
- Key value widget 
 - Nové ve verzi 2.0.0. 
- [ChannelN]VuMeter
- [PreviewDeckN]VuMeter
- [SamplerN]VuMeter
- Outputs the current instantaneous deck volume - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck VU meter 
 
- [ChannelN]VuMeterL
- [PreviewDeckN]VuMeterL
- [SamplerN]VuMeterL
- Outputs the current instantaneous deck volume for the left channel - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck VU meter L 
 
- [ChannelN]VuMeterR
- [PreviewDeckN]VuMeterR
- [SamplerN]VuMeterR
- Outputs the current instantaneous deck volume for the right channel - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck VU meter R 
 
- [ChannelN]waveform_zoom
- [PreviewDeckN]waveform_zoom
- [SamplerN]waveform_zoom
- Zooms the waveform to look ahead or back as needed. - Range:
- 1.0 - 10.0 
- Feedback:
- Waveform zoom buttons 
 - Nové ve verzi 1.11.0. 
- [ChannelN]waveform_zoom_up
- [PreviewDeckN]waveform_zoom_up
- [SamplerN]waveform_zoom_up
- Waveform Zoom Out - Range:
- ? 
- Feedback:
- Waveform zoom buttons 
 - Nové ve verzi 1.11.0. 
- [ChannelN]waveform_zoom_down
- [PreviewDeckN]waveform_zoom_down
- [SamplerN]waveform_zoom_down
- Waveform Zoom In - Range:
- ? 
- Feedback:
- Waveform zoom buttons 
 - Nové ve verzi 1.11.0. 
- [ChannelN]waveform_zoom_set_default
- [PreviewDeckN]waveform_zoom_set_default
- [SamplerN]waveform_zoom_set_default
- Return to default waveform zoom level - Range:
- ? 
- Feedback:
- Waveform zoom buttons 
 - Nové ve verzi 1.11.0. 
- [ChannelN]wheel
- [PreviewDeckN]wheel
- [SamplerN]wheel
- Affects relative playback speed and direction persistently (additive offset & must manually be undone). - Range:
- -3.0..3.0 
- Feedback:
- Waveform 
 
Global Sampler controls
These controls can be used to control all samplers.
- [Sampler]SaveSamplerBank
- Save sampler configuration. Make currently loaded tracks in samplers instantly available at a later point. - Range:
- binary 
- Feedback:
- Opens file dialog. Configuration file can be named and saved. 
 - Nové ve verzi 2.0.0. 
- [Sampler]LoadSamplerBank
- Load saved sampler configuration file and add tracks to the available samplers. - Range:
- binary 
- Feedback:
- Opens file dialog. Select configuration file. 
 - Nové ve verzi 2.0.0. 
Viz také
The [Skin],show_samplers control can be used to show and hide sampler banks in the GUI.
Microphones and Auxiliary Channels
In contrast to decks, preview decks and samplers, microphones and auxiliary channels are input channels. You can map audio interface’s inputs to mixxx’s auxiliary input channels and connect external audio source to it (cellphone, mp3 player). Then you can use your MIDI controller to control its volume and some other parameters (orientation, gain, volume), apply effects and use the prelisten function.
Poznámka
Although the first auxiliary group is named [Auxiliary1], the group for the first microphone is just called [Microphone], not [Microphone1].
- [ChannelN]input_configured
- [MicrophoneN]input_configured
- [AuxiliaryN]input_configured
- 1 if there is input is configured for this channel, 0 if not. In the case of - [ChannelN]it corresponds to Vinyl Control. A configured input is required to enable- [ChannelN],passthrough- Range:
- binary, read-only 
- Feedback:
- Configured channel in the sound preferences. 
 
- [MicrophoneN]main_mix
- [AuxiliaryN]main_mix
- Hold value at 1 to mix channel input into the main output. For - [MicrophoneN]use- [MicrophoneN],talkoverinstead. Note that- [AuxiliaryN]also take- [AuxiliaryN],orientationinto account.- Range:
- binary 
- Feedback:
- Auxiliary: Play button Microphone: N/A 
 
- [AuxiliaryN]orientation
- Set channel orientation for the crossfader. - Range:
- Value - Meaning - 0 - Left side of crossfader - 1 - Center (not affected by crossfader) - 2 - Right side of crossfader 
- Feedback:
- None 
 - Nové ve verzi 1.10.0. 
- [MicrophoneN]PeakIndicator
- [AuxiliaryN]PeakIndicator
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Microphone Clip light 
 - Nové ve verzi 1.10.0. 
- [MicrophoneN]PeakIndicatorL
- [AuxiliaryN]PeakIndicatorL
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the left channel - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (left) 
 - Nové ve verzi 2.0.0. 
- [MicrophoneN]PeakIndicatorR
- [AuxiliaryN]PeakIndicatorR
- Indicates when the signal is clipping (too loud for the hardware and is being distorted) for the right channel - This is a ControlPotMeter control. - Range:
- binary 
- Feedback:
- Clip light (right) 
 - Nové ve verzi 2.0.0. 
- [MicrophoneN]pfl
- [AuxiliaryN]pfl
- Toggles headphone cueing (PFL). - Range:
- binary 
- Feedback:
- Headphone button 
 
- [MicrophoneN]talkover
- [AuxiliaryN]talkover
- Hold value at 1 to mix channel input into the main output. For - [AuxiliaryN]use- [AuxiliaryN],main_mixinstead. Note that- [AuxiliaryN]also take- [AuxiliaryN],orientationinto account.- Range:
- binary 
- Feedback:
- Microphone: Talk button Auxiliary: N/A 
 - Nové ve verzi 1.10.0. 
- [MicrophoneN]volume
- [AuxiliaryN]volume
- Adjusts the channel volume fader - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Microphone volume fader changes 
 - Nové ve verzi 1.10.0. 
- [MicrophoneN]pregain
- [AuxiliaryN]pregain
- Adjusts the gain of the input - This is a ControlPotMeter control. - Range:
- 0.0..1.0..4.0 
- Feedback:
- Microphone gain knob 
 
- [MicrophoneN]mute
- [AuxiliaryN]mute
- Mutes the channel - Range:
- binary 
- Feedback:
- Mute button 
 - Nové ve verzi 2.0.0. 
- [MicrophoneN]VuMeter
- [AuxiliaryN]VuMeter
- Outputs the current instantaneous channel volume - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Microphone VU meter changes 
 - Nové ve verzi 1.10.0. 
- [MicrophoneN]VuMeterL
- [AuxiliaryN]VuMeterL
- Outputs the current instantaneous deck volume for the left channel - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck VU meter L 
 - Nové ve verzi 2.0.0. 
- [MicrophoneN]VuMeterR
- [AuxiliaryN]VuMeterR
- Outputs the current instantaneous deck volume for the right channel - This is a ControlPotMeter control. - Range:
- default 
- Feedback:
- Deck VU meter R 
 - Nové ve verzi 2.0.0. 
The [VinylControl] group
The [VinylControl] group can toggle the vinyl control feature.
- [VinylControl]Toggle
- Moves control by a vinyl control signal from one deck to another if using the single deck vinyl control (VC) feature. - Range:
- binary 
- Feedback:
- If VC isn’t enabled on any decks, enable it on the first one we’re receiving samples for. If VC is enabled on a single (exclusive) deck, and another deck is setup to receive samples, disable it on the former deck and enable it on the next eligible deck (ordered by deck number). If VC is enabled on multiple decks, don’t do anything. 
 - Nové ve verzi 1.10.0. 
- [VinylControl]gain
- Allows to amplify the „phono“ level of attached turntables to „line“ level. This is equivalent to setting the turntable boost in - Range:
- binary 
- Feedback:
- position of Boost slider in (is not updated while viewing this Preferences page) 
 - Nové ve verzi 1.10.0. 
Viz také
The [Skin],show_vinylcontrol control can be used to show and hide vinyl control related elements in the GUI.
The [Recording] controls
The controls in the [Recording] group can be used to query and control the recording of your mix.
- [Recording]toggle_recording
- Turns recording on or off. - Range:
- binary 
- Feedback:
- Recording icon 
 
- [Recording]status
- Indicates whether Mixxx is currently recording. - Range:
- Value - Meaning - 0 - Recording Stopped - 1 - Initialize Recording - 2 - Recording Active 
- Feedback:
- Recording icon 
 
AutoDJ controls
The [AutoDJ] controls allow interacting with AutoDJ.
- [AutoDJ]enabled
- Turns Auto DJ on or off. - Range:
- binary 
- Feedback:
- AutoDJ button 
 - Nové ve verzi 1.11.0. 
- [AutoDJ]shuffle_playlist
- Shuffles the content of the Auto DJ playlist. - Range:
- binary 
- Feedback:
- Order of tracks in the AutoDJ playlist changes. 
 - Nové ve verzi 1.11.0. 
- [AutoDJ]skip_next
- Skips the next track in the Auto DJ playlist. - Range:
- binary 
- Feedback:
- Skipped track is removed from the AutoDJ playlist. 
 - Nové ve verzi 1.11.0. 
- [AutoDJ]fade_now
- Triggers the transition to the next track. - Range:
- binary 
- Feedback:
- Crossfader slider moves to the other side. 
 - Nové ve verzi 1.11.0. 
- [AutoDJ]add_random_track
- Adds a random track to the Auto DJ queue. - Range:
- binary 
- Feedback:
- Track is added to AutoDJ queue. 
 - Nové ve verzi 2.4.0. 
The [Library] controls
The controls in the [Library] group can be used to navigate the library.
Note that [Library],MoveUp and other Move and Scroll controls emulate keypresses and therefore require the Mixxx window to be focused.
- [Library]MoveUp
- Equivalent to pressing the Up key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveDown
- Equivalent to pressing the Down key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveVertical
- Move the specified number of locations up or down. Intended to be mapped to an encoder knob. - Range:
- Relative (positive values move down, negative values move up) 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]ScrollUp
- Equivalent to pressing the PageUp key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]ScrollDown
- Equivalent to pressing the PageDown key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]ScrollVertical
- Scroll the specified number of pages up or down. Intended to be mapped to an encoder knob. - Range:
- Relative (positive values move down, negative values move up) 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveLeft
- Equivalent to pressing the Left key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveRight
- Equivalent to pressing the Right key on the keyboard - Range:
- Binary 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveHorizontal
- Move the specified number of locations left or right. Intended to be mapped to an encoder knob. - Range:
- Relative (positive values move right, negative values move left) 
- Feedback:
- Currently selected item changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveFocusForward
- Equivalent to pressing the Tab key on the keyboard - Range:
- Binary 
- Feedback:
- Currently focused pane changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveFocusBackward
- Equivalent to pressing the Shift + Tab key on the keyboard - Range:
- Binary 
- Feedback:
- Currently focused pane changes 
 - Nové ve verzi 2.1.0. 
- [Library]MoveFocus
- Move focus the specified number of panes forward or backwards. Intended to be mapped to an encoder knob. - Range:
- Relative (positive values move forward, negative values move backward) 
- Feedback:
- Currently focused pane changes 
 - Nové ve verzi 2.1.0. 
- [Library]focused_widget
- Read this control to know which library widget is currently focused, or write in order to focus a specific library widget. - This control can be used in controller scripts to trigger context-specific actions. For example, if the tracks table has focus, pressing a button loads the selected track to a specific deck, while the same button would clear the search if the search bar is focused. - Note: This control is useful only if a Mixxx window has keyboard focus, otherwise it always returns 0. - Range:
- Value - writeable - Widget - 0 - none - 1 - X - Search bar - 2 - X - Tree view - 3 - X - Tracks table or root views of library features - 4 - Context menu (menus of library widgets or other editable widgets, or main menu bar) - 5 - Dialog (any confirmation or error popup, preferences, track properties or cover art window) - 6 - Unknown (widgets that don’t fit into any of the above categories) 
- Feedback:
- Currently focused widget changes 
 - Nové ve verzi 2.4.0. 
- [Library]GoToItem
- Triggers different actions, depending on which interface element currently has keyboard focus: - Search bar - text box - moves focus to tracks table - Clear button - clears search text - Sidebar - collapsed node - expands the item (except Tracks and Auto DJ) - leaf node - moves focus to tracks table - Tracks table - Performs the action selected in (default is „Load selected track“). Also see - Context menus - presses Enter - Dialogs / popups - presses Enter. Note: the - Move..controls allow to move button focus.- Range:
- Binary 
- Feedback:
- Context dependent 
 - Nové ve verzi 2.1.0. 
- Toggle the track context menu for all tracks selected in the current library view. The control value is 1 if there is already a menu shown for the current view. Note that the control is not aware of other track menus, for example those opened by right-clicking track text labels in decks. Only the most recent menu can be navigated with the - MoveUp/Downcontrols and selected actions or submenus can be activated with- GoToItem.- Range:
- Binary 
- Feedback:
- Tracks table context menu is shown or hidden. 
 - Nové ve verzi 2.4.0. 
- [Library]AutoDjAddBottom
- [Playlist]AutoDjAddBottom
- Add selected track(s) to Auto DJ Queue (bottom). - Range:
- Binary 
- Feedback:
- Append track(s) to Auto DJ playlist 
 - Nové ve verzi 2.0.0. 
- [Library]AutoDjAddTop
- [Playlist]AutoDjAddTop
- Add selected track(s) to Auto DJ Queue (top). - Range:
- Binary 
- Feedback:
- Prepend track(s) to Auto DJ playlist 
 - Nové ve verzi 2.0.0. 
- [Library]font_size_increment
- Increase the size of the library font. If the row height is smaller than the font-size the larger of the two is used. - Range:
- Binary 
- Feedback:
- Library view 
 - Nové ve verzi 2.0.0. 
- [Library]font_size_decrement
- Decrease the size of the library font - Nové ve verzi 2.0.0. - Range:
- Binary 
- Feedback:
- Library view 
 
- [Library]font_size_knob
- Increase or decrease the size of the library font - Nové ve verzi 2.0.0. - Range:
- Relative 
- Feedback:
- Library view 
 
- [Library]sort_column
- Indicates the sorting column the track table - Range:
- Value - Description - Library - Playlist - Crate - Browse - 1 - Artist - X - X - X - X - 2 - Title - X - X - X - X - 3 - Album - X - X - X - X - 4 - Albumartist - X - X - X - X - 5 - Year - X - X - X - X - 6 - Genre - X - X - X - X - 7 - Composer - X - X - X - X - 8 - Grouping - X - X - X - X - 9 - Tracknumber - X - X - X - X - 10 - Filetype - X - X - X - X - 11 - Native Location - X - X - X - X - 12 - Comment - X - X - X - X - 13 - Duration - X - X - X - X - 14 - Bitrate - X - X - X - X - 15 - ÚZM - X - X - X - X - 16 - Vyrovnání hlasitosti - X - X - X - X - 17 - Datetime Added - X - X - X - X - 18 - Times Played - X - X - X - X - 19 - Rating - X - X - X - X - 20 - Key - X - X - X - X - 21 - Preview - X - X - X - X - 22 - Coverart - X - X - X - 23 - Position - X - 24 - Playlist ID - X - 25 - Location - X - 26 - Filename - X - 27 - File Modified Time - X - 28 - File Creation Time - X - 29 - Sample Rate - 30 - Track Color - X - X - X - 31 - Last Played - X - X - X 
- Feedback:
- Sorting indicator in the column headers of the track table 
 - Nové ve verzi 2.3.0. 
- [Library]sort_column_toggle
- Equivalent to clicking on column headers. A new value sets - [Library],sort_columnto that value and- [Library],sort_orderto 0, setting the same value again will toggle- [Library],sort_order.- Range:
- Same as for - [Library],sort_columnor value 0 for sorting according the current column with the cursor on it
- Feedback:
- Sorting indicator in the column headers of the track table 
 - Nové ve verzi 2.3.0. 
- [Library]sort_order
- Indicate the sort order of the track tables. - Range:
- Binary (0 for ascending, 1 for descending) 
- Feedback:
- Sorting indicator in the column headers of the track table 
 - Nové ve verzi 2.3.0. 
- [Library]sort_focused_column
- Sort the column of the table cell that is currently focused, which is equivalent to setting - [Library],sort_column_toggleto 0. Though unlike that, it can be mapped to pushbuttons directly.- Range:
- Binary 
- Feedback:
- Sorting indicator in the column headers of the track table 
 - Nové ve verzi 2.4.0. 
- [Library]track_color_prev
- Set color of selected track to previous color in palette. - Range:
- Binary 
- Feedback:
- Track color changes in the library view. 
 - Nové ve verzi 2.3.0. 
- [Library]track_color_next
- Set color of selected track to next color in palette. - Range:
- Binary 
- Feedback:
- Track color changes in the library view. 
 - Nové ve verzi 2.3.0. 
- [Library]search_history_next
- Select the next saved search query. Wraps around at the last item to the empty search. - Range:
- Binary 
- Feedback:
- Searchbox query changes 
 - Nové ve verzi 2.4.0. 
- [Library]search_history_prev
- Select the previous saved search query. Wraps around at the top to the last item. - Range:
- Binary 
- Feedback:
- Searchbox query changes 
 - Nové ve verzi 2.4.0. 
- [Library]search_history_selector
- Select another saved search query. < 0 goes up the list, > 0 goes down. Wraps around at the top and bottom. - Range:
- -N / +N 
- Feedback:
- Searchbox query changes 
 - Nové ve verzi 2.4.0. 
- [Library]clear_search
- Clear the search. - Range:
- Binary 
- Feedback:
- Searchbox query is cleared 
 - Nové ve verzi 2.4.0. 
Viz také
The library section in the GUI can be enlarged by using the [Skin],show_maximized_library control.
The [Skin],show_library_coverart control can be used to toggle the display of library coverart.
The [Shoutcast] controls
- [Shoutcast]enabled
- Shows if live Internet broadcasting is enabled. - Range:
- ? 
- Feedback:
- shoutcast only supports mp3 format as field 
 
- [Shoutcast]status
- This control displays whether broadcasting connection to Shoutcast server was successfully established. - Range:
- binary 
- Feedback:
- None 
 
The [Playlist] controls
[Playlist] controls allow navigating the sidebar and tracks table directly without considering
the currently focused widget. This is helpful when another application’s window is focused.
This group is going to be deprecated at some point, with its controls added to [Library] above.
Viz také
See bug #1772184 for the current status.
- [Playlist]SelectPlaylist
- Scrolls the given number of items (view, playlist, crate, etc.) in the side pane (can be negative for reverse direction). - Range:
- relative value 
- Feedback:
- Library sidebar highlight 
 
- [Playlist]SelectTrackKnob
- Scrolls the given number of tracks in the track table (can be negative for reverse direction). - Range:
- relative value 
- Feedback:
- Library track table highlight 
 
The [Controls] controls
The [Controls] group contains controls that didn’t fit in any other group.
- [Controls]touch_shift
- Once enabled, all touch tab events are interpreted as right click. This control has been added to provide touchscreen compatibility in 2.0 and might be replaced by a general modifier solution in the future. - Range:
- binary 
- Feedback:
- All Widgets 
 - Nové ve verzi 2.0.0. 
- [Controls]AutoHotcueColors
- If enabled, colors will be assigned to newly created hotcues automatically. - Range:
- binary 
- Feedback:
- None 
 - Nové ve verzi 2.3.0. 
- [Controls]ShowDurationRemaining
- Represents the current state of the remaining time duration display of the loaded track. - Range:
- Value - Meaning - 0 - currently showing elapsed time, sets to remaining time - 1 - currently showing remaining time , sets to elapsed time - 2 - currently showing both (that means we are showing remaining, set to elapsed 
- Feedback:
- None 
 
The Effects Framework
In the list below,
EffectRack1 leaves room for future expansion to multiple EffectRacks.
N ranges from 1 to
[EffectRack1],num_effectunits, inclusive.
M ranges from 1 to
[EffectRack1_EffectUnitN],num_effectslots, inclusive. (For a given value of N)
K ranges from 1 to
[EffectRack1_EffectUnitN_EffectM],num_parameters, inclusive. (For given values of N and M)
I ranges from 1 to
[App],num_decks, inclusive.
J ranges from 1 to
[App],num_samplers, inclusive.
Nové ve verzi 2.0.0.
Linking Values
Effect parameters can be linked to the effect’s metaknob.
This linkage can be user-controlled by changing the link_type and the link_inverse control of the parameter.
The default link type is loaded from the effect parameter’s manifest’s linkHint property.
| Link Type | Integer Value | Interpretation | 
|---|---|---|
| None | 0 | Not controlled by the metaknob | 
| Linked | 1 | Controlled by the metaknob as it is | 
| Linked Left | 2 | Controlled by the left side of the metaknob | 
| Linked Right | 3 | Controlled by the right side of the metaknob | 
| Linked Left Right | 4 | Controlled by both sides of the metaknob | 
| Link Inverse | Integer Value | Interpretation | 
|---|---|---|
| Normal | 0 | Linked in equal relation | 
| Inverse | 1 | Linked in an inverse relation. | 
EQs and Filters
Equalizers and filters are special effects units.
The EQs are controlled by [EqualizerRack1_[ChannelI]_Effect1] and the filter knob is controlled by [QuickEffectRack1_[ChannelI]],super1 and [QuickEffectRack1_[ChannelI]],enabled.
Users can choose between several options for the effects loaded in these racks in the Equalizers section of the Preferences window.
Controls
- [EffectRack1]num_effectunits
- [EqualizerRack1]num_effectunits
- [QuickEffectRack1]num_effectunits
- The number of EffectUnits in this rack - Range:
- integer, read-only 
 
- [EffectRack1_EffectUnitN]chain_preset_selector
- [EqualizerRack1_[ChannelI]]chain_preset_selector
- [QuickEffectRack1_[ChannelI]]chain_preset_selector
- [QuickEffectRack1_[ChannelI_StemJ]]chain_preset_selector
- Select EffectChain preset. > 0 goes one forward; < 0 goes one backward. - Range:
- +1/-1 
 
- [EffectRack1_EffectUnitN]clear
- [EqualizerRack1_[ChannelI]]clear
- [QuickEffectRack1_[ChannelI]]clear
- [QuickEffectRack1_[ChannelI_StemJ]]clear
- Clear the currently loaded EffectChain in this EffectUnit. - Range:
- binary 
 
- [EffectRack1_EffectUnitN]enabled
- [EqualizerRack1_[ChannelI]]enabled
- [QuickEffectRack1_[ChannelI]]enabled
- [QuickEffectRack1_[ChannelI_StemJ]]enabled
- If true, the EffectChain in this EffectUnit will be processed. Meant to allow the user a quick toggle for the effect unit. - Range:
- binary, default true 
 
- [EffectRack1_EffectUnitN]focused_effect
- [EqualizerRack1_[ChannelI]]focused_effect
- [QuickEffectRack1_[ChannelI]]focused_effect
- [QuickEffectRack1_[ChannelI_StemJ]]focused_effect
- 0 indicates no effect is focused; > 0 indicates the index of the focused effect. Focusing an effect only does something if a controller mapping changes how it behaves when an effect is focused. - Range:
- 0..num_effectslots 
 
- [EffectRack1_EffectUnitN]group_[ChannelI]_enable
- [EqualizerRack1_[ChannelI]]group_[ChannelI]_enable
- [QuickEffectRack1_[ChannelI]]group_[ChannelI]_enable
- [QuickEffectRack1_[ChannelI]]group_[ChannelI_StemJ]_enable
- [QuickEffectRack1_[ChannelI_StemJ]]group_[ChannelI_StemJ]_enable
- Whether or not this EffectChain applies to Deck I - Range:
- binary 
 
- [EffectRack1_EffectUnitN]group_[Headphone]_enable
- Whether or not this EffectChain applies to the Headphone output - Range:
- binary 
 
- [EffectRack1_EffectUnitN]group_[Master]_enable
- Whether or not this EffectChain applies to the Main output - Range:
- binary 
 
- [EffectRack1_EffectUnitN]group_[SamplerJ]_enable
- Whether or not this EffectChain applies to Sampler J - Range:
- binary 
 
- [EffectRack1_EffectUnitN]loaded
- [EqualizerRack1_[ChannelI]]loaded
- [QuickEffectRack1_[ChannelI]]loaded
- [QuickEffectRack1_[ChannelI_StemJ]]loaded
- Whether an EffectChain is loaded into the EffectUnit - Range:
- binary, read-only 
 
- [EffectRack1_EffectUnitN]loaded_chain_preset
- [EqualizerRack1_[ChannelI]]loaded_chain_preset
- [QuickEffectRack1_[ChannelI]]loaded_chain_preset
- [QuickEffectRack1_[ChannelI_StemJ]]loaded_chain_preset
- 0-based index of the currently loaded EffectChain preset. 0 is the empty/passthrough preset, -1 indicates an unsaved preset (default state of [EffectRack1_EffectUnitN]). - Range:
- integer, -1 .. [ - num_chain_presets- 1]
 
- [EffectRack1_EffectUnitN]mix
- [EqualizerRack1_[ChannelI]]mix
- [QuickEffectRack1_[ChannelI]]mix
- [QuickEffectRack1_[ChannelI_StemJ]]mix
- The dry/wet mixing ratio for this EffectChain with the EngineChannels it is mixed with - This is a ControlPotMeter control. - Range:
- 0.0..1.0 
 
- [EffectRack1_EffectUnitN]next_chain_preset
- [EqualizerRack1_[ChannelI]]next_chain_preset
- [QuickEffectRack1_[ChannelI]]next_chain_preset
- [QuickEffectRack1_[ChannelI_StemJ]]next_chain_preset
- Cycle to the next EffectChain preset after the currently loaded preset. - Range:
- binary 
 
- [EffectRack1_EffectUnitN]num_chain_presets
- [EqualizerRack1_[ChannelI]]num_chain_presets
- [QuickEffectRack1_[ChannelI]]num_chain_presets
- [QuickEffectRack1_[ChannelI_StemJ]]num_chain_presets
- The number of effect chain presets available in this EffectUnit, including the empty/passthrough preset „---“. - Range:
- integer, read-only, >=1 
 
- [EffectRack1_EffectUnitN]num_effectslots
- [EqualizerRack1_[ChannelI]]num_effectslots
- [QuickEffectRack1_[ChannelI]]num_effectslots
- [QuickEffectRack1_[ChannelI_StemJ]]num_effectslots
- The number of effect slots available in this EffectUnit. - Range:
- integer, read-only 
 
- [EffectRack1_EffectUnitN]prev_chain_preset
- [EqualizerRack1_[ChannelI]]prev_chain_preset
- [QuickEffectRack1_[ChannelI]]prev_chain_preset
- [QuickEffectRack1_[ChannelI_StemJ]]prev_chain_preset
- Cycle to the previous EffectChain preset before the currently loaded preset. - Range:
- binary 
 
- [EffectRack1_EffectUnitN]show_focus
- [EqualizerRack1_[ChannelI]]show_focus
- [QuickEffectRack1_[ChannelI]]show_focus
- [QuickEffectRack1_[ChannelI_StemJ]]show_focus
- Whether to show focus buttons and draw a border around the focused effect in skins. This should not be manipulated by skins; it should only be changed by controller mappings. - Range:
- binary 
 
- [EffectRack1_EffectUnitN]show_parameters
- [EqualizerRack1_[ChannelI]]show_parameters
- [QuickEffectRack1_[ChannelI]]show_parameters
- [QuickEffectRack1_[ChannelI_StemJ]]show_parameters
- Range:
- binary 
 - Whether to show all the parameters of each effect in skins or only show metaknobs. 
- [EffectRack1_EffectUnitN]super1
- [EqualizerRack1_[ChannelI]]super1
- [QuickEffectRack1_[ChannelI]]super1
- [QuickEffectRack1_[ChannelI_StemJ]]super1
- The EffectChain superknob. Moves the metaknobs for each effect in the chain. - This is a ControlPotMeter control. - Range:
- 0.0..1.0 
 
- [EffectRack1_EffectUnitN_EffectM]clear
- [EqualizerRack1_[ChannelI]_Effect1]clear
- [QuickEffectRack1_[ChannelI]_Effect1]clear
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]clear
- Clear the currently loaded Effect in this Effect slot from the EffectUnit. - Range:
- binary 
 
- [EffectRack1_EffectUnitN_EffectM]effect_selector
- [EqualizerRack1_[ChannelI]_Effect1]effect_selector
- [QuickEffectRack1_[ChannelI]_Effect1]effect_selector
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]effect_selector
- Select Effect – >0 goes one forward, <0 goes one backward. - Range:
- +1/-1 
 
- [EffectRack1_EffectUnitN_EffectM]enabled
- [EqualizerRack1_[ChannelI]_Effect1]enabled
- [QuickEffectRack1_[ChannelI]_Effect1]enabled
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]enabled
- If true, the effect in this slot will be processed. Meant to allow the user a quick toggle for this effect. - Range:
- binary, default true 
 
- [EffectRack1_EffectUnitN_EffectM]loaded
- [EqualizerRack1_[ChannelI]_Effect1]loaded
- [QuickEffectRack1_[ChannelI]_Effect1]loaded
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]loaded
- Whether an Effect is loaded into this EffectSlot - Range:
- binary, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]loaded_effect
- [EqualizerRack1_[ChannelI]_Effect1]loaded_effect
- [QuickEffectRack1_[ChannelI]_Effect1]loaded_effect
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]loaded_effect
- 0-based index of the currently loaded effect preset, including the empty/passthrough preset „---“. - Range:
- integer, 0 .. [ - num_effectsavailable- 1]
 
- [EffectRack1_EffectUnitN_EffectM]next_effect
- [EqualizerRack1_[ChannelI]_Effect1]next_effect
- [QuickEffectRack1_[ChannelI]_Effect1]next_effect
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]next_effect
- Cycle to the next effect after the currently loaded effect. - Range:
- binary 
 
- [EffectRack1_EffectUnitN_EffectM]num_parameters
- [EqualizerRack1_[ChannelI]_Effect1]num_parameters
- [QuickEffectRack1_[ChannelI]_Effect1]num_parameters
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]num_parameters
- The number of parameters the currently loaded effect has. - Range:
- integer, read-only, 0 if no effect is loaded 
 
- [EffectRack1_EffectUnitN_EffectM]num_parameterslots
- [EqualizerRack1_[ChannelI]_Effect1]num_parameterslots
- [QuickEffectRack1_[ChannelI]_Effect1]num_parameterslots
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]num_parameterslots
- The number of parameter slots available. - Range:
- integer, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]num_button_parameters
- [EqualizerRack1_[ChannelI]_Effect1]num_button_parameters
- [QuickEffectRack1_[ChannelI]_Effect1]num_button_parameters
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]num_button_parameters
- The number of button parameters the currently loaded effect has. - Range:
- integer, read-only, 0 if no effect is loaded 
 
- [EffectRack1_EffectUnitN_EffectM]num_button_parameterslots
- [EqualizerRack1_[ChannelI]_Effect1]num_button_parameterslots
- [QuickEffectRack1_[ChannelI]_Effect1]num_button_parameterslots
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]num_button_parameterslots
- The number of button parameter slots available. - Range:
- integer, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]meta
- [EqualizerRack1_[ChannelI]_Effect1]meta
- [QuickEffectRack1_[ChannelI]_Effect1]meta
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]meta
- Controls the parameters that are linked to the metaknob. - This is a ControlPotMeter control. - Range:
- 0..1 
 
- [EffectRack1_EffectUnitN_EffectM]prev_effect
- [EqualizerRack1_[ChannelI]_Effect1]prev_effect
- [QuickEffectRack1_[ChannelI]_Effect1]prev_effect
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]prev_effect
- Cycle to the previous effect before the currently loaded effect. - Range:
- binary 
 
- [EffectRack1_EffectUnitN_EffectM]parameterK
- [EqualizerRack1_[ChannelI]_Effect1]parameterK
- [QuickEffectRack1_[ChannelI]_Effect1]parameterK
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]parameterK
- The scaled value of the Kth parameter. See the Parameter Values section for more information. - This is a ControlPotMeter control. - Range:
- double 
 
- [EffectRack1_EffectUnitN_EffectM]parameterK_link_inverse
- [EqualizerRack1_[ChannelI]_Effect1]parameterK_link_inverse
- [QuickEffectRack1_[ChannelI]_Effect1]parameterK_link_inverse
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]parameterK_link_inverse
- The link direction of the Kth parameter to the effect’s metaknob. - Range:
- bool 
 
- [EffectRack1_EffectUnitN_EffectM]parameterK_link_type
- [EqualizerRack1_[ChannelI]_Effect1]parameterK_link_type
- [QuickEffectRack1_[ChannelI]_Effect1]parameterK_link_type
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]parameterK_link_type
- The link type of the Kth parameter to the effects’s metaknob. - Range:
- enum 
 
- [EffectRack1_EffectUnitN_EffectM]parameterK_loaded
- [EqualizerRack1_[ChannelI]_Effect1]parameterK_loaded
- [QuickEffectRack1_[ChannelI]_Effect1]parameterK_loaded
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]parameterK_loaded
- Whether or not the Kth parameter slot has an effect parameter loaded into it. - Range:
- binary, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]parameterK_type
- [EqualizerRack1_[ChannelI]_Effect1]parameterK_type
- [QuickEffectRack1_[ChannelI]_Effect1]parameterK_type
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]parameterK_type
- The type of the Kth parameter value. See the Parameter Value Types table. - Range:
- integer, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]button_parameterK
- [EqualizerRack1_[ChannelI]_Effect1]button_parameterK
- [QuickEffectRack1_[ChannelI]_Effect1]button_parameterK
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]button_parameterK
- The value of the Kth parameter. See the Parameter Values section for more information. - Range:
- double 
 
- [EffectRack1_EffectUnitN_EffectM]button_parameterK_loaded
- [EqualizerRack1_[ChannelI]_Effect1]button_parameterK_loaded
- [QuickEffectRack1_[ChannelI]_Effect1]button_parameterK_loaded
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]button_parameterK_loaded
- Whether or not the Kth parameter slot has an effect parameter loaded into it. - Range:
- binary, read-only 
 
- [EffectRack1_EffectUnitN_EffectM]button_parameterK_type
- [EqualizerRack1_[ChannelI]_Effect1]button_parameterK_type
- [QuickEffectRack1_[ChannelI]_Effect1]button_parameterK_type
- [QuickEffectRack1_[ChannelI_StemJ]_Effect1]button_parameterK_type
- The type of the Kth parameter value. See the Parameter Value Types table. - Range:
- integer, read-only 
 
Viz také
The [EffectRack1],show control can be used to show and hide the effect section in the GUI.
The [Skin] group
The [Skin] group contains controls that are used to selective show and hide parts of the graphical user interface of Mixxx to suit your needs.
Poznámka
Some skins may not support some or all of these controls. In this case, triggering the unsupported control will do nothing.
- [Skin]show_effectrack
- Toggle the display of the effect rack in the user interface. - Range:
- binary 
- Feedback:
- Effect rack is shown/hidden. 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [EffectRack1],showcontrol.
- [Skin]show_library_coverart
- Toggle the display of cover art in the library section of the user interface. - Range:
- binary 
- Feedback:
- Cover art in the library is shown/hidden. 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Library],show_coverartcontrol.
- [Skin]show_maximized_library
- Toggle maximized view of library section of the user interface. - Range:
- binary 
- Feedback:
- The library section of the user interface is enlarged/shrunk. 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Master],maximize_librarycontrol.
- [Skin]show_samplers
- Toggle the display of sampler banks in the user interface. - Range:
- binary 
- Feedback:
- Sampler banks are shown/hidden. 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [Samplers],show_samplerscontrol.
- [Skin]show_vinylcontrol
- Toggle the vinyl control section in the user interface. - Range:
- binary 
- Feedback:
- Vinyl controls are shown/hidden. 
 - Nové ve verzi 2.4.0: Replaces the deprecated - [VinylControl],show_vinylcontrolcontrol.
- [Skin]show_stem_controls
- Toggle the STEM control section. - Range:
- binary 
- Feedback:
- STEM control section is shown/hidden. 
 - Nové ve verzi 2.6.0. 
Deprecated controls
These controls have been deprecated and may be removed in a future version of Mixxx. In the meantime, skins and controller mappings that still use them will keep working, but using the suggested alternatives is strongly recommended.
- [Master]num_decks
- The number of decks currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 1.9.0. - Zastaralé od verze 2.4.0: Use - [App],num_decksinstead.
- [Master]num_samplers
- The number of samplers currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 1.9.0. - Zastaralé od verze 2.4.0: Use - [App],num_samplersinstead.
- [Master]num_preview_decks
- The number of preview decks currently enabled. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 1.9.0. - Zastaralé od verze 2.4.0: Use - [App],num_preview_decksinstead.
- [Master]num_microphones
- The number of microphone inputs that can be configured. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.2.4. - Zastaralé od verze 2.4.0: Use - [App],num_microphonesinstead.
- [Master]num_auxiliaries
- The number of auxiliary inputs that can be configured. - Range:
- integer 
- Feedback:
- None 
 - Nové ve verzi 2.2.4. - Zastaralé od verze 2.4.0: Use - [App],num_auxiliariesinstead.
- [Master]samplerate
- The current output sample rate (default: 44100 Hz). - Range:
- absolute value (in Hz) 
- Feedback:
- None - Zastaralé od verze 2.4.0: Use - [App],samplerateinstead.
 
- [Master]headVolume
- Adjust headphone volume. - Range:
- 0.0..1.0..5.0 
- Feedback:
- Headphone Gain knob 
 - Zastaralé od verze 2.0.0: Use - [Master],headGaininstead.
- [Master]volume
- Adjust main volume. - Range:
- 0.0..1.0..5.0 
- Feedback:
- Main Gain knob 
 - Zastaralé od verze 2.0.0: Use - [Master],gaininstead.
- [Master]maximize_library
- Toggle maximized view of library. - Range:
- binary 
- Feedback:
- Toggle maximized view of library 
 - Nové ve verzi 2.0.0. - Zastaralé od verze 2.4.0: Use - [Skin],show_maximized_libraryinstead.
- [Samplers]show_samplers
- Range:
- binary 
- Feedback:
- Shows Sampler bank(s) 
 - Zastaralé od verze 2.4.0: Use - [Skin],show_samplersinstead.
- [VinylControl]show_vinylcontrol
- Toggle the vinyl control section in skins. - Range:
- binary 
- Feedback:
- Vinyl controls are shown 
 - Nové ve verzi 1.10.0. - Zastaralé od verze 2.4.0: Use - [Skin],show_vinylcontrolinstead.
- [Library]show_coverart
- Toggle the Cover Art in Library - Range:
- Binary 
 - Zastaralé od verze 2.4.0: Use - [Skin],show_library_coverartinstead.
- [EffectRack1]show
- Show the Effect Rack - Range:
- binary 
 - Zastaralé od verze 2.4.0: Use - [Skin],show_effectrackinstead.
- [ChannelN]hotcue_X_enabled
- [PreviewDeckN]hotcue_X_enabled
- [SamplerN]hotcue_X_enabled
- Indicates if hotcue slot X is set, active or empty. - Range (read-only):
- Value - Meaning - 0 - Hotcue X is not set - 1 - Hotcue X is set - 2 - Hotcue X is active (saved loop is enabled or hotcue is previewing) 
 - Nové ve verzi 1.8.0. - Změněno ve verzi 2.4.0: Added support for „active“ state. - Zastaralé od verze 2.4.0: Use - [ChannelN],hotcue_X_statusinstead.
- [ChannelN]sync_master
- [PreviewDeckN]sync_master
- [SamplerN]sync_master
- Sets deck as leader clock. - Range:
- binary 
- Feedback:
- If enabled, the Sync button stays lit and tempo slider snap to the appropriate value. Slider adjustments are linked on all decks that have sync lock enabled. 
 - Nové ve verzi 2.0.0. - Změněno ve verzi 2.3.0: This button just enables sync lock mode (similar to - [ChannelN],sync_enabled), it does not actually guarantee the deck will be the sync leader. This will be fixed in a future version. .. deprecated:: 2.4.0 Use- [ChannelN],sync_leader,- [PreviewDeckN],sync_leaderand- [SamplerN],sync_leaderinstead.
- [ChannelN]beatloop
- [PreviewDeckN]beatloop
- [SamplerN]beatloop
- Setup a loop over the set number of beats. - Range:
- positive real number 
- Feedback:
- A loop is shown over the set number of beats. 
 - Zastaralé od verze 2.1.0: Use - [ChannelN],beatloop_sizeand- [ChannelN],beatloop_activateinstead.
- [ChannelN]reloop_exit
- [PreviewDeckN]reloop_exit
- [SamplerN]reloop_exit
- Toggles the current loop on or off. If the loop is ahead of the current play position, the track will keep playing normally until it reaches the loop. - Range:
- binary 
- Feedback:
- Loop range in waveform activates or deactivates. 
 - Zastaralé od verze 2.1.0: Use - [ChannelN],reloop_toggleinstead.
- [ChannelN]jog
- [PreviewDeckN]jog
- [SamplerN]jog
- Affects relative playback speed and direction for short instances (additive & is automatically reset to 0). - Range:
- -3.0..3.0 
- Feedback:
- waveform 
 - Zastaralé od verze ??: Use the JavaScript - engine.scratchfunctions instead.
- [ChannelN]scratch
- [PreviewDeckN]scratch
- [SamplerN]scratch
- Affects playback speed and direction (differently whether currently playing or not) (multiplicative). - Range:
- -3.0..3.0 
- Feedback:
- Waveform 
 - Zastaralé od verze ??: Use the JavaScript - engine.scratchfunctions instead.
- [ChannelN]filter
- [PreviewDeckN]filter
- [SamplerN]filter
- Toggles the filter effect. - Range:
- binary 
- Feedback:
- Filter button 
 - Nové ve verzi 2.0.0. - Zastaralé od verze 2.0.0: Use - [QuickEffectRack1_[ChannelN]_Effect1],enabledinstead.
- [ChannelN]filterDepth
- [PreviewDeckN]filterDepth
- [SamplerN]filterDepth
- Adjusts the intensity of the filter effect. - Range:
- default 
- Feedback:
- Filter depth knob 
 - Nové ve verzi 2.0.0. - Zastaralé od verze 2.0.0: Use - [QuickEffectRack1_[ChannelN]],super1instead.
- [ChannelN]filterLow
- [PreviewDeckN]filterLow
- [SamplerN]filterLow
- Adjusts the gain of the low EQ filter. - Range:
- 0.0..1.0..4.0 
- Feedback:
- Low EQ knob 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelN]_Effect1],parameter1instead.
- [ChannelN]filterLowKill
- [PreviewDeckN]filterLowKill
- [SamplerN]filterLowKill
- Holds the gain of the low EQ to -inf while active - Range:
- binary 
- Feedback:
- Low EQ kill switch 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelI]_Effect1],button_parameter1instead.
- [ChannelN]filterMid
- [PreviewDeckN]filterMid
- [SamplerN]filterMid
- Adjusts the gain of the mid EQ filter.. - Range:
- 0.0..1.0..4.0 
- Feedback:
- Mid EQ knob 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelI]_Effect1],parameter2instead.
- [ChannelN]filterMidKill
- [PreviewDeckN]filterMidKill
- [SamplerN]filterMidKill
- Holds the gain of the mid EQ to -inf while active. - Range:
- binary 
- Feedback:
- Mid EQ kill switch 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelI]_Effect1],button_parameter2instead.
- [ChannelN]filterHigh
- [PreviewDeckN]filterHigh
- [SamplerN]filterHigh
- Adjusts the gain of the high EQ filter. - Range:
- 0.0..1.0..4.0 
- Feedback:
- High EQ knob 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelI]_Effect1],parameter3instead.
- [ChannelN]filterHighKill
- [PreviewDeckN]filterHighKill
- [SamplerN]filterHighKill
- Holds the gain of the high EQ to -inf while active. - Range:
- binary 
- Feedback:
- High EQ kill switch 
 - Zastaralé od verze 2.0.0: Use - [EqualizerRack1_[ChannelI]_Effect1],button_parameter3instead.
- [ChannelN]beatloop_X
- [PreviewDeckN]beatloop_X
- [SamplerN]beatloop_X
- Setup a loop over X beats. A control exists for X = 0.03125, 0.0625, 0.125, 0.25, 0.5, 1, 2, 4, 8, 16, 32, 64 - Range:
- toggle 
- Feedback:
- A loop is shown over X beats. 
 - Nové ve verzi 1.10.0. - Zastaralé od verze 2.0.0: Use - [ChannelN],beatloop_X_activateinstead.
- [MicrophoneN]enabled
- [AuxiliaryN]enabled
- 1 if a channel input is enabled, 0 if not. - Range:
- binary 
- Feedback:
- Microphone is enabled. 
 - Nové ve verzi 1.10.0. - Zastaralé od verze 2.0.0: Use - [MicrophoneN],input_configuredinstead.
- [MicrophoneN]master
- [AuxiliaryN]master
- Hold value at 1 to mix channel input into the main output. For - [MicrophoneN]use- [MicrophoneN],talkoverinstead. Note that- [AuxiliaryN]also take- [AuxiliaryN],orientationinto account.- Range:
- binary 
- Feedback:
- Auxiliary: Play button Microphone: N/A 
 - Zastaralé od verze 2.4.0: Use - [MicrophoneN],talkoverand- [AuxiliaryN],main_mixinstead.
- [MicrophoneN]orientation
- Nové ve verzi 1.10.0. - Zastaralé od verze 1.10.0: The control is not processed in the Mixer, which is also why there are no orientation controls for Microphones in the GUI. 
- [Playlist]LoadSelectedIntoFirstStopped
- Performs the same action action like - [Library],GoToItemdoes when the tracks table has focus, just regardless of the focus.- Zastaralé od verze 2.1.0: Use - [Library],GoToIteminstead.
- [Playlist]SelectNextPlaylist
- Switches to the next view (Library, Queue, etc.) - Zastaralé od verze 2.1.0: Use - [Library],MoveDowninstead.
- [Playlist]SelectPrevPlaylist
- range:
- binary 
- feedback:
- Library sidebar 
 - Switches to the previous view (Library, Queue, etc.) - Zastaralé od verze 2.1.0: Use - [Library],MoveUpinstead.
- [Playlist]ToggleSelectedSidebarItem
- Toggles (expands/collapses) the currently selected sidebar item. - Nové ve verzi 1.11.0. - Zastaralé od verze 2.1.0: Use - [Library],GoToIteminstead.
- [Playlist]SelectNextTrack
- Scrolls to the next track in the track table. - Zastaralé od verze 2.1.0: Use - [Library],MoveDowninstead.
- [Playlist]SelectPrevTrack
- Scrolls to the previous track in the track table. - Zastaralé od verze 2.1.0: Use - [Library],MoveUpinstead.
- [EffectRack1_EffectUnitN]next_chain
- [EqualizerRack1_[ChannelI]]next_chain
- [QuickEffectRack1_[ChannelI]]next_chain
- Cycle to the next EffectChain preset after the currently loaded preset. - Zastaralé od verze 2.4.0: Use - [EffectRack1_EffectUnitN],next_chain_presetinstead.
- [EffectRack1_EffectUnitN]prev_chain
- [EqualizerRack1_[ChannelI]]prev_chain
- [QuickEffectRack1_[ChannelI]]prev_chain
- Cycle to the next EffectChain preset after the currently loaded preset. - Zastaralé od verze 2.4.0: Use - [EffectRack1_EffectUnitN],prev_chain_presetinstead.
- [EffectRack1_EffectUnitN]chain_selector
- [EqualizerRack1_[ChannelI]]chain_selector
- [QuickEffectRack1_[ChannelI]]chain_selector
- Select EffectChain preset. > 0 goes one forward; < 0 goes one backward. - Zastaralé od verze 2.4.0: Use - [EffectRack1_EffectUnitN],chain_preset_selectorinstead.
Removed controls
These controls have been removed from Mixxx. Skins and controller mappings that attempt to use them will not work correctly.
- [ChannelN]flanger
- Toggles the flanger effect. - Zastaralé od verze 2.0.0: This control has been removed without a direct replacement. Use the effects framework instead. 
- [ChannelN]Hercules1
- [ChannelN]Hercules2
- [ChannelN]Hercules3
- [ChannelN]Hercules4
- Zastaralé od verze ??: This control has been removed. 
- [ChannelN]NextTask
- Zastaralé od verze ??: This control has been removed. 
- [ChannelN]NextTrack
- Zastaralé od verze ??: This control has been removed. 
- [ChannelN]PrevTask
- Zastaralé od verze ??: This control has been removed. 
- [ChannelN]PrevTrack
- Zastaralé od verze ??: This control has been removed. 
- [ChannelN]transform
- Zastaralé od verze ??: This control has been removed. 
- [Flanger]lfoDepth
- Adjusts the intensity of the flange effect - Zastaralé od verze 2.0.0: This control has been removed without a direct replacement. Use the effects framework instead. 
- [Flanger]lfoDelay
- Adjusts the phase delay of the flange effect in microseconds - Zastaralé od verze 2.0.0: This control has been removed without a direct replacement. Use the effects framework instead. 
- [Flanger]lfoPeriod
- Adjusts the wavelength of the flange effect in microseconds - Zastaralé od verze 2.0.0: This control has been removed without a direct replacement. Use the effects framework instead. 
- [EffectRack1]clear
- [EqualizerRack1]clear
- [QuickEffectRack1]clear
- Clear the Effect Rack - Zastaralé od verze 2.4.0: This control has been removed without a direct replacement. Use the effects framework instead.