Numark Party Mix

Manufacturer’s product page · Manufacturer’s user manual · Forum thread

Nieuw in versie 2.3.4.

Overview

Numark Party Mix

See the tables below for controls descriptions.

Center

#

Name

Function

1

BROWSE (rotate)

Browse library

1

BROWSE (press+rotate)

switch between Library and Sidebar

1

BROWSE (press)

Equivalent to double clicking the currently selected item in Library (see GoToItem control)

2

LOAD 1 and 2

load currently selected track to Deck 1 or 2

3

MASTER GAIN

Adjust the volume level of master output.

4

CUE MIX

Head/mix knob. Adjust the cue/main mix in the headphone output.

5

CUE GAIN

Adjust the headphone volume

10

Crossfader

Controls the mix between the two decks. See Cross-fader

Deck

Each of those controls exists in both decks and affects only the corresponding deck.

#

Name

Function

6

GAIN

Adjust the pre-fader, pre-EQ audio level

7

TREBLE

Adjust high frequencies

8

BASS

Adjust low frequencies

9

Channel fader

Adjust volume level

11

CUE

Headphone button. Toggle sending channel to the cue (headphone) channel

12

Jog wheel

If scratch mode is enabled (see the SCRATCH button below): scratch

If scratch mode is disabled: pitch bend

The behavior of the jog wheel can be fine-tuned, see the Adjustable values section.

13

SCRATCH

Toggle scratch mode. Disabled by default.

14

Pitch fader

Adjust the speed of the track

15

SYNC

If sync lock is disabled: set BPM to the other deck’s BPM

If sync lock is enabled: disable sync lock

15

SYNC (hold, then release)

Enable sync lock

16

CUE

If track is playing: stops the track and resets position to the main cue point

If playback is stopped: sets the main cue point

16

CUE (hold)

Play the track from main cue point, release to stop playback and return to the main cue point. Playback must be initially stopped on the main cue point.

17

Play/Pause

Play/pause playback

18

PADS 1-4

Pads 1-4 function depends on selected mode

19

PAD MODE

Select mode of PADS 1-4

20

MODE LEDs

The 4 pads in each deck have multiple functions, depending on the selected pad mode. Default pad mode is hotcues. Current mode is selected by pressing PAD MODE. The LED for currently active pad mode is lit up (or all 3 LEDs for effect mode).

Hint

The actual behavior of CUE and Play/Pause buttons depends on Mixxx settings. See Using Cue Modes for more info.

Pads

#

Name

Function

18

CUE Mode

set hotcue if not set. If set, go to hotcue position and start playback.

Pad lights indicate if a particular hotcue is set or not.

18

LOOP Mode

activate auto-loop.

Default auto-loop sizes are: 4, 8, 16, 32. Loop sizes can be adjusted, see the Adjustable values section.

18

SAMPLER Mode

button for 4 Samples for each Deck 1-4 and 5-8 (toggle play from start and stop).

18

EFFECT Mode

Pad 1-3 activates effect during press Deck1 of EffectUnit1, Deck2 of EffectUnit2.

Pad 4 switches mix mode. Pad light on indicates Dry/Wet mode. Pad Light off indicates Dry+Wet mode.

Adjustable values

There are a few configurable values at the top of the script (Numark-Party-Mix.scripts.js).

Variable

Default value

Description

jogScratchSensitivity

340

Scratching sensitivity

jogScratchAlpha

1/8

For controlling the alpha-beta filter used in scratching

jogScratchBeta

1/8/32

For controlling the alpha-beta filter used in scratching

jogPitchSensitivity

10

Jog wheel (pitch bend) sensitivity during play

jogSearchSensitivity

1/2

Jog wheel (scrub) sensitivity during pause

autoLoopSizes

[ “4”, “8”, “16”, “32”]

Loop sizes for the auto-loop pad mode, each value corresponds to one of the pads.

Hint

See here for more info about constants used in scratching.

Alternative Mappings

I am working on alternative mappings for this controller here: Numark Party Mix Mappings